Commit Graph

9 Commits

Author SHA1 Message Date
Roxie Wattz 7a92c7ab7e Move condition to separate switch statement
No clue if this is how peppy wanted me to do it but it still works
2021-10-25 00:25:32 -07:00
Roxie Wattz 03896fd2eb Added test for Ouendan 2 style Hidden mod 2021-10-24 22:17:55 -07:00
Dean Herbert c41271ea78 Fix hidden test failures 2021-10-07 16:26:24 +09:00
Dean Herbert 32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Bartłomiej Dach 0bc591fef2 Add failing assertions
`GameplayBeatmap` has to be used instead of the normal bindable
`Beatmap`, beecause the former uses osu!-specific hitobjects, while
the latter returns convert objects (i.e. `ConvertSlider`s).

Similarly, the mod has to be fetched from the player instead of the
global bindable, as `Player` has its own cloned instance of the mod, to
which the beatmap is applied. The global bindable instance does not have
`FirstObject` set.
2020-12-03 22:51:59 +01:00
smoogipoo db7e82c560 Add test 2020-12-03 14:54:28 +09:00
Salman Ahmed 611f64fd36
Add base ready-made abstract scene for osu! mod tests 2020-06-03 23:24:00 +03:00
Salman Ahmed 227503c0af
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
Dean Herbert 9dda7da489 Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00