Dean Herbert
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c97feb09bf
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Allow continuing to automatically spectate user from results screen
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2020-10-28 19:02:38 +09:00 |
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Dean Herbert
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16b0a7b33e
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Add button flow to allow resuming watching after exiting manually
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2020-10-28 19:02:38 +09:00 |
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Dean Herbert
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6169349f7c
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Fix switching to new beatmap not working correctly
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2020-10-28 17:44:11 +09:00 |
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Dean Herbert
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730cc645fb
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Avoid reconstructing ruleset for each frame bundle
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2020-10-28 16:33:52 +09:00 |
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Dean Herbert
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48b0357e7d
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Fix "finished playing" events handled for potentially incorrect user
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2020-10-28 16:11:14 +09:00 |
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Dean Herbert
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0a7f3dc19b
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Avoid null reference on finalization
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-10-28 07:29:07 +09:00 |
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Dean Herbert
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d5e0fa322b
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Fix a couple of inspections
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2020-10-27 22:30:45 +09:00 |
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Dean Herbert
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2cacdaa11b
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Add basic beatmap download and play flow
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2020-10-27 19:28:34 +09:00 |
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Dean Herbert
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42b3aa3359
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Fix spectating when starting from a point that isn't at the beginning of the beatmap
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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851d45d2eb
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Add sane pausing logic
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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3ec3321a3d
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Add missing space
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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b737a8bf6e
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Add field to Replay denoting whether the full replay have been received or not
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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9bac8f3792
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Add null check on replay as safety measure
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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ac4671c594
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Add basic implementation of spectator screen
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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5fd97bd043
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Add basic spectator screen
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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9cfb81589e
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Use bindable flow instead
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2020-10-27 14:10:12 +09:00 |
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Dean Herbert
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6853da459d
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Move sample pausing logic out of FrameStabilityContainer
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2020-10-27 13:54:33 +09:00 |
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Dean Herbert
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b86347dc81
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Merge branch 'master' into spectator
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2020-10-26 13:39:07 +09:00 |
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Bartłomiej Dach
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0542a45c43
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Change to manual adjustment add/remove
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2020-10-25 12:33:35 +01:00 |
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Bartłomiej Dach
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85e14f3f0c
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Shorten fade duration to make fade out snappier
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2020-10-25 00:40:11 +02:00 |
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Bartłomiej Dach
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e101ba5cba
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Move volume manipulations to player loader
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2020-10-25 00:40:11 +02:00 |
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Bartłomiej Dach
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73174961f0
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Rework animation sequence for readability
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2020-10-24 22:30:08 +02:00 |
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Dean Herbert
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4fca7675b0
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Don't send spectate data when an autoplay mod is active
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2020-10-23 14:47:21 +09:00 |
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Dan Balasescu
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bd4e0e1a60
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Merge branch 'master' into epilepsy-warning
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2020-10-20 17:43:37 +09:00 |
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Dean Herbert
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55d08fad5c
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Remove unused field
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2020-10-20 15:18:15 +09:00 |
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Dean Herbert
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7a68636f71
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Adjust fade sequence and durations to feel better
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2020-10-20 15:03:33 +09:00 |
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Dean Herbert
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4e57751ca1
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Fix background dim application to avoid overdraw, transition smoother
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2020-10-20 15:03:12 +09:00 |
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Dean Herbert
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80b1f816c7
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Merge branch 'master' into hide-hud-during-break-time
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2020-10-20 14:19:04 +09:00 |
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Dean Herbert
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c57fecd1fc
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Update comment to make it clear this is a hack
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2020-10-20 12:43:57 +09:00 |
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Bartłomiej Dach
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fd4bab85cf
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Merge branch 'master' into epilepsy-warning
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2020-10-20 01:06:46 +02:00 |
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Bartłomiej Dach
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05251c646e
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Fade volume back up on pop out
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2020-10-20 01:06:20 +02:00 |
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Bartłomiej Dach
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1fc22bdbff
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Only show warning once on given map
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2020-10-20 00:59:36 +02:00 |
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Bartłomiej Dach
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a164d330e5
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Improve feel of transition
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2020-10-20 00:51:31 +02:00 |
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Bartłomiej Dach
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6e50ae0458
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Reformulate push sequence code
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2020-10-20 00:22:30 +02:00 |
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Bartłomiej Dach
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8505903041
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Move warning construction to load()
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2020-10-20 00:08:05 +02:00 |
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Bartłomiej Dach
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aeca61eb3e
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Split warning to separate file
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2020-10-19 23:48:02 +02:00 |
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Bartłomiej Dach
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44279ed347
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Remove unused using directive
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2020-10-19 23:46:09 +02:00 |
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Salman Ahmed
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6e4b28ed1e
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Different version of epilepsy warning display
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2020-10-20 00:32:44 +03:00 |
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Joehu
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fef6e55b39
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Remove unused using and field
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2020-10-19 12:32:16 -07:00 |
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Joehu
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dbda18acea
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Fix autoplay/replay settings going off screen on some legacy skins
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2020-10-19 12:04:23 -07:00 |
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Dan Balasescu
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b5cadd6a2c
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Merge pull request #10555 from peppy/fix-score-display-zero-padding
Fix incorrect zero padding for classic scoring mode
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2020-10-19 15:54:12 +09:00 |
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Dean Herbert
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ba99c5c134
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Remove rolling delay on default combo counter
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2020-10-19 14:39:02 +09:00 |
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Dean Herbert
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cb1784a846
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Fix score displays using non-matching zero padding depending on user score display mode
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2020-10-19 14:05:28 +09:00 |
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Dan Balasescu
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b7c12ff61e
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Merge pull request #10530 from peppy/fix-catch-dual-combo-counter
Fix osu!catch showing two combo counters for legacy skins
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2020-10-16 23:52:14 +09:00 |
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smoogipoo
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dfbc0965e4
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Merge branch 'master' into peppy/skinnable-health-display
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2020-10-16 23:17:17 +09:00 |
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Dean Herbert
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8a3bce3cc3
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Fix osu!catch showing two combo counters for legacy skins
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2020-10-16 18:20:17 +09:00 |
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Dean Herbert
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a774de2270
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Also add support in LegacyComboCounter
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2020-10-16 17:52:22 +09:00 |
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Dean Herbert
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77bf050a80
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Ignore IgnoreHits for flashiness
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2020-10-16 17:24:43 +09:00 |
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Dean Herbert
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f0b15813e2
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Add support for both legacy styles
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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a810f56ec8
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Move "flash on hit only" logic to binding
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2020-10-16 17:08:46 +09:00 |
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