Commit Graph

17 Commits

Author SHA1 Message Date
Thomas Müller 87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller 032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller 71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
paparony03 62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert 54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert 0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller 1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Thomas Müller a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert 67105e6dfd
Replace all usage of SpriteText with OsuSpriteText. 2017-02-15 21:37:43 +09:00
Dean Herbert e32ccb6153 Move scene graph init to ctors. 2017-02-12 19:39:54 +09:00
Dean Herbert ac548dc9ec Rework notifications to be more flexible. 2017-02-12 14:50:42 +09:00
Dean Herbert 398ac6f459
Add assert to ensure complete is only called once. 2017-02-10 16:58:40 +09:00
Dean Herbert 8ec927899f
Implement notifications. 2017-02-10 16:30:23 +09:00