Commit Graph

443 Commits

Author SHA1 Message Date
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
Dean Herbert
468f7fd1ea Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework 2018-10-12 19:25:08 +09:00
Dean Herbert
e09e38148b
Merge branch 'master' into fix-scroll-speeds 2018-10-12 18:25:24 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format 2018-10-10 19:19:36 +09:00
smoogipoo
ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo
d0007c047a PlayfieldLayer -> PlayfieldAdjustmentContainer 2018-10-05 10:39:18 +09:00
smoogipoo
540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00
Dan Balasescu
0f51007867
Merge branch 'master' into judgement-cleanup 2018-10-02 09:37:04 +09:00
smoogipoo
08bd363827 Adjust taiko scrolling speed 2018-10-01 18:15:55 +09:00
Hanamuke
b983e20067 Merge branch 'master' into AR_Catch 2018-09-30 16:01:55 +02:00
Kyle Chang
88b0c234cc Move judgement text to internal container 2018-09-30 04:01:33 -04:00
smoogipoo
3479bfa409 Rename variable 2018-09-28 17:18:34 +09:00
smoogipoo
5f61faa2d9 Fix multiple hits in the same frame pressing multiple hitobjects 2018-09-25 18:37:25 +09:00
smoogipoo
0bc2bcaf14 Remove GetAspectAdjustedSize() and PlayfieldArea 2018-09-21 15:14:49 +09:00
smoogipoo
368ceec47c Simplify creation of a playfield 2018-09-21 14:35:50 +09:00
Hanamuke
309d8c8cb4 CI 2018-09-19 18:43:39 +02:00
Hanamuke
e7d78b94ae Remove ScrollingVisualisation from settings 2018-09-19 18:30:25 +02:00
Joehu
f99eff1192 Use consistent terminology format 2018-09-15 07:30:11 -07:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
smoogipoo
2bc827fa0c Fix taiko beatmap conversion attempting to make strong swells 2018-08-22 11:32:00 +09:00
smoogipoo
7c3556baf8 Throw exception when Swell.IsStrong is set 2018-08-15 09:12:29 +09:00
smoogipoo
8be5a606bf Fix swells possibly being strong hitobjects 2018-08-14 18:33:07 +09:00
smoogipoo
b045f5c9b6 Adjust filename 2018-08-14 14:32:06 +09:00
smoogipoo
1a35506386 Cleanup strong hit construction 2018-08-14 14:29:49 +09:00
smoogipoo
732dfde8ed DrawableStrongHandler -> DrawableNestedStrongHit 2018-08-14 14:28:40 +09:00
smoogipoo
7971d06df1 Remove AlwaysPresent 2018-08-14 14:27:47 +09:00
smoogipoo
5c4c2dff09 Fix strong hits not being visualised 2018-08-06 13:01:27 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework 2018-08-06 12:30:46 +09:00
smoogipoo
3a7488767c Make HitObject not store the judgement 2018-08-06 11:50:18 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
38263714a1 Cleanups 2018-08-03 16:56:46 +09:00
smoogipoo
412e4ff681 Fix display of swells 2018-08-03 16:49:24 +09:00
smoogipoo
e6775c7a16 Fix playfield display 2018-08-03 16:46:03 +09:00
smoogipoo
19c541dbf5 Migrate swells to use nested hitobjects for ticks 2018-08-03 16:35:29 +09:00
smoogipoo
e8a140930e Migrate drum roll to use nested hitobjects for strong hits 2018-08-03 16:35:12 +09:00
smoogipoo
4494853446 Migrate DrawableDrumRoll to use a nested hitobject for strong hits 2018-08-03 16:20:08 +09:00
smoogipoo
fdf889359f Migrate DrawableHit to use a nested hitobject for strong hits 2018-08-03 16:19:37 +09:00
smoogipoo
2dff04392e Re-implement strong judgements via hitobject 2018-08-03 16:12:12 +09:00
smoogipoo
fa3c919e2e Fix up taiko judgement creation 2018-08-03 16:11:38 +09:00
smoogipoo
0da6c8c1a7 Remove unnecessary local variables 2018-08-02 22:20:07 +09:00
smoogipoo
a0887a600f Fix swells showing hit circles on intermediate judgements 2018-08-02 21:08:06 +09:00
smoogipoo
35b4ab5456 Introduce the concept of a "MainResult" 2018-08-02 21:07:40 +09:00
smoogipoo
9c2122c0ca Make Rulesets.Taiko use the new judgement result structure 2018-08-02 20:36:19 +09:00
smoogipoo
1b7b6f341c Migrate Rulesets.Taiko to the new judgement system 2018-08-02 16:09:04 +09:00
Dean Herbert
3c06655672 Split out Special mods into Automation and Conversion 2018-07-31 18:00:42 +09:00
Dean Herbert
d868d81b59
Merge branch 'master' into centralise-judgement-display 2018-07-23 02:58:49 +09:00