Dean Herbert
aee89e5e4b
Rewrite comment regarding LegacyTotalScore
2023-07-04 19:59:57 +09:00
Dean Herbert
dd9998127e
Count missing beatmaps as errored items
2023-07-04 18:35:03 +09:00
Dean Herbert
a0c3fa9c13
Move preconditions to realm migration step to simplify marker version logic
2023-07-04 17:53:53 +09:00
Dean Herbert
1629024111
ILegacyScoreProcessor
-> ILegacyScoreSimulator
2023-07-04 17:32:54 +09:00
Dean Herbert
67650831bd
Remove unnecessary null check
2023-07-04 14:19:25 +09:00
Dean Herbert
4203e2183d
Merge branch 'master' into diffcalc-total-scorev1
2023-07-04 14:15:24 +09:00
Dan Balasescu
c6ad184d94
Move Ruleset method to ILegacyRuleset interface
2023-06-29 17:24:37 +09:00
Dan Balasescu
ddd870e843
Make LegacyTotalScore nullable
2023-06-29 17:19:10 +09:00
Dan Balasescu
09bc8e45de
Refactoring
2023-06-28 16:14:32 +09:00
Dean Herbert
99e55bb9c0
Add logging and Debug.Fail
on detached beatmap detection
2023-06-28 12:21:05 +09:00
Dean Herbert
8e80e2fa32
Fix incorrect realm copy logic when a beatmap becomes detached from its set
...
The code here was assuming that if the beatmap which is having changes
copied across does not exist within the `BeatmapSet.Beatmaps` list, it
was not yet persisted to realm.
In some edge case, it can happen that the beatmap *is* persisted to
realm but not correctly attached to the beatmap set. I don't yet know
how this occurs, but it has caused loss of data for at least two users.
The fix here is to check realm-wide for the beatmap (using its primary
key) rather than only in the list. We then handle the scenario where the
beatmap needs to be reattached to the set as a seprate step.
---
This does raise others questions like "are we even structuring this
correctly? couldn't a single beatmap exist in two different sets?"
Maybe, but let's deal with that if/when it comes up.
2023-06-27 18:20:01 +09:00
Dan Balasescu
0c5c09597c
Store old total score as LegacyTotalScore
2023-06-27 14:59:40 +09:00
Dan Balasescu
8e79510793
Add migration for total score conversion
2023-06-26 21:53:21 +09:00
Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
1f17f416a4
Force migration of old-new standardised scores to run once more
2023-06-16 14:04:18 +09:00
Dean Herbert
94b7de4b3f
Fix old-new standardised score conversion missing some scores due to not rounding correctly
2023-06-16 14:01:56 +09:00
Bartłomiej Dach
51b5a0863f
Apply migration to new standardised score on normal reimport too
2023-06-15 21:53:15 +02:00
Dean Herbert
d83bf02923
Fix thing
2023-06-15 21:43:41 +02:00
Bartłomiej Dach
6205864c62
Fix score migration not considering mod multipliers
2023-06-13 19:00:13 +02:00
Dean Herbert
422e87f0ec
Fix weird usings
2023-06-13 05:30:12 +09:00
Dean Herbert
c1b0c60e79
Ensure all misses are dequeued
2023-06-13 05:24:04 +09:00
Dean Herbert
3304e41a30
Add more commenting
2023-06-13 05:20:29 +09:00
Dean Herbert
afb5a9243a
Fix typo
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-06-13 05:13:22 +09:00
Dean Herbert
e9fb1f8932
Avoid tracking hit events altogether during migration
2023-06-13 02:15:41 +09:00
Dean Herbert
385f6dbd84
Move local classes to their rightful location
2023-06-13 02:12:23 +09:00
Dean Herbert
87520ae400
Avoid overhead from retrieving MaxCombo
inside loop from realm
2023-06-13 02:05:00 +09:00
Dean Herbert
0916ae1671
Add basic profiling output of realm migrations
2023-06-13 01:57:41 +09:00
Dean Herbert
0e9576acfb
Remove logging and catch any kind of errors
2023-06-13 01:40:43 +09:00
Dean Herbert
d19f8997fc
Account for scores which don't have correct maximum statistics populated
2023-06-13 01:40:43 +09:00
Dean Herbert
f30c1a564f
Add basic setup for score migration
2023-06-13 01:40:43 +09:00
Bartłomiej Dach
11694f35fe
Apply NRT in MemoryCachingComponent
subclasses too
2023-06-09 13:47:35 +02:00
Dean Herbert
4685ba83e1
Apply NRT to MemoryCachingComponent
classes
2023-06-09 19:00:05 +09:00
Bartłomiej Dach
ca25ac446b
Be slightly more specific with error message
2023-06-09 11:20:12 +02:00
Dean Herbert
53f935714e
Inline binary reading to avoid polluting RealmAccess
with nested class
2023-06-09 17:34:27 +09:00
Dean Herbert
a9071e7afd
try-catch more
2023-06-09 17:33:59 +09:00
Dan Balasescu
67562a3856
Catch errors during score parsing
2023-06-09 14:35:29 +09:00
Dan Balasescu
facf7de053
Parse ScoreInfo.IsLegacyScore from replays
2023-06-08 21:38:10 +09:00
Bartłomiej Dach
1f4e79d79d
Merge pull request #23711 from timiimit/add-last-edit-time
...
Store timestamp of beatmap's last edit time in local database
2023-06-07 16:57:24 +02:00
Salman Ahmed
62cb6a98ca
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
Dean Herbert
e0e013cca1
Fix incorrect realm schema comment
...
Co-authored-by: timiimit <32331609+timiimit@users.noreply.github.com>
2023-06-06 22:17:05 +09:00
Dean Herbert
878cdb2ed3
Bump schema version
2023-06-06 15:11:37 +09:00
Dean Herbert
18eb15bfa5
Gracefully handle failures in cleaning up pending file deletions
2023-05-31 19:39:43 +09:00
Bartłomiej Dach
2e81cae201
Move comment to more correct place
2023-05-30 23:18:34 +02:00
Dean Herbert
a0be526266
Adjust realm backup procedure to hard fail if running out of attempts
...
Previously, if the backup procedure failed, startup would continue and
the user's realm database may be deleted. I think in such a fail case
I'd rather the game didn't startup so the user gets in touch (or reads
the log files themselves) rather than potentially losing data.
2023-05-30 13:04:34 +09:00
Dean Herbert
79694897be
Ensure a potential exception from cleanupPendingDeletions
doesn't mark realm corrupt
...
The whole restructure here is to move the nested call out of the
`try-catch`. I noticed this while looking at a corrupt database issue a
user reported (https://github.com/ppy/osu/discussions/23694 ).
It's not the first time we've seen a corrupt database error where the
"corrupt" version works just fine on a second attempt.
Maybe this isn't the issue and it's just a transitive file access violation
but it definitely feels like this should be fixed regardless.
2023-05-30 13:00:17 +09:00
Dan Balasescu
d2380bd840
Remove usages of [ExcludeFromDynamicCompile]
2023-05-08 18:12:56 +09:00
Bartłomiej Dach
510484011c
Mark exporter extensions as untranslatable
2023-05-06 19:42:28 +02:00
Bartłomiej Dach
3f63fd7f4d
Reorder increment to make progress update less weird
2023-05-06 19:39:52 +02:00
Bartłomiej Dach
bb17b684b0
Rename flag
2023-05-06 19:38:41 +02:00