Commit Graph

35 Commits

Author SHA1 Message Date
Dean Herbert
1760cc2427 Fix behavioural regression by splitting methods out 2020-07-10 18:03:56 +09:00
Dean Herbert
44fdb5b82e Ensure music starts when returning to lounge or main menu 2020-07-10 17:20:27 +09:00
Dean Herbert
80f6f87e01 Scroll selected room into view on selection 2020-07-09 17:45:29 +09:00
Dean Herbert
69062a3ed1 Remove unused search container in lounge 2020-07-09 17:43:26 +09:00
smoogipoo
bb89114b70 Show a loading spinner on multiplayer lounge loads 2020-06-05 20:52:27 +09:00
smoogipoo
99442ec9c3 Implement single-room multiplayer room polling 2020-02-27 19:23:50 +09:00
Dean Herbert
623b78d675 Combine all loading animation implementations 2020-02-21 15:32:46 +09:00
Dean Herbert
3380dbbd71 Improve visual appearance of ProcessingOverlay 2020-02-20 19:49:22 +09:00
Dean Herbert
81cadb7875 Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
Joehu
5f700f2ae9 Simplify exit logic of screens with textboxes using back button receptor 2019-10-01 08:26:34 -07:00
Dean Herbert
bc574520bf Update ScrollContainer usages in line with framework changes 2019-06-14 15:55:32 +09:00
Jamie Taylor
50c1b3a576
Move room resetting logic from MatchSubScreen to LoungeSubScreen 2019-03-07 16:49:48 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
Dean Herbert
88ffc78103 Restructure 2019-02-11 19:11:34 +09:00
smoogipoo
43240ea85e Fix playlist issues with room creation 2019-02-08 15:23:03 +09:00
smoogipoo
42cd55e0d7 Move current room to multiplayer 2019-02-08 14:57:51 +09:00
smoogipoo
17fdfc15d9 Fix room title in the breadcrumbs 2019-02-07 20:09:49 +09:00
smoogipoo
aac371ba6e Use CMC for all of multiplayer 2019-02-05 19:00:08 +09:00
smoogipoo
37c1f5a824 Split polling logic from RoomManager, now a container 2019-02-05 15:38:19 +09:00
smoogipoo
b5d187c4af Fix post-merge errors 2019-01-29 21:27:32 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
e1e7759e0f Re-implement MultiplayerSubScreen 2019-01-25 19:32:37 +09:00
Dean Herbert
260034a80e Don't auto-focus textboxes when on screen keyboard would cause inconvenience 2019-01-25 19:20:29 +09:00
smoogipoo
da135346b2 Fix screen titles 2019-01-25 18:38:48 +09:00
smoogipoo
15100632f1 Remove MultiplayerSubScreen and fix multiplayer crashes 2019-01-25 18:26:04 +09:00
Dean Herbert
787d4da153 Combine constant 2019-01-25 14:10:59 +09:00
ProgrammaticNajel
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow 2019-01-24 20:41:10 +08:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ProgrammaticNajel
7ac20c3545 Add overflow padding to account for parallax shifting
Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
smoogipoo
2d19436456 Open -> Push 2018-12-26 21:21:26 +09:00
smoogipoo
152f3b1da3 Add processing overlay to lounge screen 2018-12-26 21:20:53 +09:00
Dean Herbert
869081ce9c Open -> Push 2018-12-26 20:21:30 +09:00
Dean Herbert
692f5c289d Move PartRoom calls 2018-12-26 20:12:51 +09:00
Dean Herbert
2353c204ee Renaming 2018-12-26 20:05:57 +09:00