smoogipooo
|
3480dca0ad
|
Remove PlayMode enum requirement. Clean things up a lot.
|
2017-03-12 14:32:50 +09:00 |
smoogipooo
|
b0ea282a06
|
Fix map would always be converted to itself when actually converting to a different game mode.
|
2017-03-12 02:26:10 +09:00 |
smoogipooo
|
592e05a2c8
|
Better beatmap conversion model.
|
2017-03-12 00:34:21 +09:00 |
smoogipooo
|
02281d8a2a
|
Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
|
2017-03-10 15:19:36 +09:00 |
smoogipooo
|
fa9110ce6e
|
Remove custom combo counters.
|
2017-03-10 11:04:46 +09:00 |
Dean Herbert
|
5cbcf7a20a
|
Fix error-level inspections.
|
2017-03-07 14:31:54 +09:00 |
Dean Herbert
|
faf07ab51a
|
Use generics everywhere.
|
2017-03-06 13:59:11 +09:00 |
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
Dean Herbert
|
acb85d0140
|
Fix regressions in combo counters and tidy up naming of SpriteTexts.
|
2016-11-19 16:19:54 +09:00 |
Dean Herbert
|
5dd4e31011
|
Move DrawableHitObject.
|
2016-11-14 19:49:29 +09:00 |
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
|
2016-11-14 18:54:24 +09:00 |