Commit Graph

616 Commits

Author SHA1 Message Date
clayton 9620c58751
Fix mouseX legacy replay parsing for high key counts in mania 2024-08-11 09:45:43 -07:00
Dean Herbert d3c66e2404
Add basic flow for mounting beatmaps for external editing 2024-07-10 18:29:51 +09:00
Dan Balasescu 655b0f5343
Merge branch 'master' into negative-frame-handling 2024-05-29 13:14:59 +09:00
Bartłomiej Dach ed498f6eed
Do not attempt to match score by equality of hash if it's empty
Closes https://github.com/ppy/osu/issues/28216.

The affected user's database contained six sentakki scores with an empty
hash. When an online score is being imported, an online model (which
does not have a hash) will be transmogrified into a `ScoreInfo` with
an empty hash, which would end up accidentally matching those scores
and basically breaking everything at that point.

To fix, avoid attempting to match anything on empty hash. This does not
break online score matching because for those cases the actual online ID
of the score will be used.
2024-05-20 15:05:41 +02:00
Bartłomiej Dach 03a279a48d
Use hash rather than online ID as primary lookup key when presenting score
Something I ran into when investigating
https://github.com/ppy/osu/issues/28169.

If there are two scores with the same online ID available in the
database - for instance, one being recorded locally, and one recorded by
spectator server, of one single play - the lookup code would use online
ID first to find the score and pick any first one that matched. This
could lead to the wrong replay being refetched and presented / exported.

(In the case of the aforementioned issue, I was confused as to whether
after restarting spectator server midway through a play and importing
the replay saved by spectator server after the restart, I was seeing a
complete replay with no dropped frames, even though there was nothing in
the code that prevented the frame drop. It turns out that I was getting
presented the locally recorded replay instead all along.)

Instead, jiggle the fallback preference to use hash first.
2024-05-14 11:16:50 +02:00
Bartłomiej Dach c9414da5d4
Merge branch 'master' into pre-mod-multiplier-score 2024-05-08 13:39:44 +02:00
Bartłomiej Dach 9c6968c13a
Use `score.User.OnlineID` instead of `score.UserID`
You'd hope that they'd be the same thing, but
post-https://github.com/ppy/osu-server-spectator/pull/230 it turns out
that cannot be guaranteed, so just attempt to use `User` in the encoder
consistently everywhere...
2024-05-06 16:29:03 +02:00
Bartłomiej Dach abfb2c00bc
Look up users by ID if available when importing scores 2024-05-06 13:24:34 +02:00
Bartłomiej Dach 554ead0d9d
Decode user ID from score if available 2024-05-06 12:28:13 +02:00
Bartłomiej Dach 4d9ccdc3b2
Encode user ID to replays 2024-05-06 12:28:13 +02:00
Bartłomiej Dach afb491dff0
Do not perform username lookups for scores without an online ID 2024-05-03 13:59:36 +02:00
Bartłomiej Dach 555305bf7f
Merge pull request #28058 from frenzibyte/export-score-rank
Preserve score rank on lazer scores during encode/decode
2024-05-02 08:44:10 +02:00
Salman Ahmed 0106f1fe3e Preserve score rank on encode/decode 2024-05-01 23:31:23 +03:00
Salman Ahmed 97fc2a5473 Disable inconsistent naming in some fields of `ScoreRank` 2024-05-01 17:22:10 +03:00
Joseph Madamba 35eddf35c5 Return `Task.CompletedTask` instead of `null` 2024-04-22 11:22:39 -07:00
Joseph Madamba a59bf6d373 Improve xmldoc wording 2024-04-22 11:17:27 -07:00
Joseph Madamba d08b1e5ae7 Add xmldoc to `GetScore()` and `Export()` and remove xmldoc from private `getDatabasedScoreInfo()` 2024-04-17 21:52:36 -07:00
Bartłomiej Dach 2f1a4cdaa4
Export and import `TotalScoreWithoutMods` to replays (or recalculate if it missing) 2024-04-17 09:08:15 +02:00
Bartłomiej Dach a386068ed3
Add `ScoreInfo.TotalScoreWithoutMods` 2024-04-17 08:51:53 +02:00
Joseph Madamba 514e316b49 Make `getDatabasedScoreInfo()` private and move to `GetScore()` and `Export()` 2024-04-15 20:48:51 -07:00
Joseph Madamba ed8b596325 Fix replay export not working correctly from online leaderboards 2024-04-14 16:22:58 -07:00
Joseph Madamba f282152f99 Enable NRT to `ScoreManager` 2024-04-14 15:53:29 -07:00
Bartłomiej Dach 73926592b9
Bump legacy score version to recalculate all scores 2024-03-25 19:27:38 +01:00
Bartłomiej Dach 990a07af0e
Rewrite handling of legacy replay frame quirks to match stable closer 2024-03-21 21:11:29 +01:00
Bartłomiej Dach c47463ee0e
Merge branch 'master' into negative-frame-handling 2024-03-21 16:45:35 +01:00
Dan Balasescu f6069d8d93
Compare against MaxCombo instead 2024-03-19 17:46:18 +09:00
Dan Balasescu 6e33509417
Remove added property, use local decoding instead 2024-03-19 17:44:37 +09:00
Dan Balasescu af713a7869
Fix incorrectly encoded score IsPerfect value 2024-03-19 17:20:59 +09:00
Dan Balasescu e0fe33a7a7
Merge pull request #27513 from bdach/osu-score-conversion-bad-very-not-good
Fix osu! standardised score estimation algorithm violating basic invariants
2024-03-07 17:05:32 +09:00
Bartłomiej Dach 3121cf81e6
Bump score version 2024-03-06 21:30:09 +01:00
Dan Balasescu d8003ab8e8
Merge pull request #27489 from bdach/fix-catch-pp-mismatch
Fix catch pp calculator not matching live with respect to miss handling
2024-03-06 19:39:20 +09:00
Berkan Diler 6fabbe2616 Use new ToDictionary() overload without delegates 2024-03-05 10:27:12 +01:00
Bartłomiej Dach dcd6b02809
Fix incorrect implementation of `GetCountMiss()` for catch 2024-03-04 11:49:12 +01:00
Bartłomiej Dach 4bc92a263f
Bump score version 2024-02-24 13:20:42 +01:00
Salman Ahmed 4f0f07d55a Remove placeholder classes and inline everything 2024-02-12 21:30:10 +03:00
Salman Ahmed 2ae616a88e Combine other cases of displaying dash in scores PP 2024-02-12 12:29:33 +03:00
Bartłomiej Dach 706a16677c
Use localised string 2024-02-07 13:38:05 +01:00
Bartłomiej Dach 9a3c947319
Remove unnecessary `#nullable disable` 2024-02-07 13:35:12 +01:00
Salman Ahmed b78c6ed673 Update design of "unprocessed PP" placeholder to match web 2024-02-05 23:29:24 +03:00
Salman Ahmed 6b7ffc240b Support displaying "unranked PP" placeholder 2024-02-05 23:29:24 +03:00
Salman Ahmed 4be4ed7ab2 Add "ranked" attribute to scores 2024-02-05 23:29:24 +03:00
Bartłomiej Dach 6888cda02c
Make `LegacyScoreDecoder.PopulateMaximumStatistics()` public
For `osu-tools` consumption.
2024-01-29 21:42:38 +01:00
Dean Herbert 76832a1495
Remove `ScorePerformanceCache`
This class was only used in two places, both on the results screen, but
was holding references to `OsuPlayfield` game-wide (due to unrelated
issues, but still).

Because I can't really think of future use cases for this, and running
the calculation twice at results screen isn't a huge overhead, let's
just do that for now to keep things simple.
2024-01-29 15:28:20 +09:00
Bartłomiej Dach cb87d6ce50
Move transferal of `LegacyTotalScore` back to original spot
This subtle detail was messing with server-side score import flows.
Server-side, legacy total score will *already* be in `LegacyTotalScore`
from the start, and `TotalScore` will be zero until recomputed via
`StandardisedScoreMigrationTools.UpdateFromLegacy()` - so in that
context, attempting to move it across is incorrect.
2024-01-23 12:42:57 +01:00
Bartłomiej Dach 4d253ebf3c
Remove redundant assertion
It does look pretty dumb to be checking if something is `null` *after
calling an instance method on it*...
2024-01-22 22:01:03 +01:00
Bartłomiej Dach cdd6e71d01
Remove legacy computation of accuracy & ranks 2024-01-22 20:52:54 +01:00
Bartłomiej Dach db4849442e
Unify legacy total score / accuracy / rank recomputation flows 2024-01-22 20:52:51 +01:00
Bartłomiej Dach 2958631c5d
Use lazer accuracy & rank implementations across the board 2024-01-22 20:30:16 +01:00
Bartłomiej Dach aa8eee0796
Move maximum statistics population to `LegacyScoreDecoder` 2024-01-22 20:01:24 +01:00
Dean Herbert 644e7d6fe6
Add migration 2024-01-22 21:43:32 +09:00