Commit Graph

12 Commits

Author SHA1 Message Date
Ivan Pavluk 7d692939fc Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
2018-12-04 21:20:44 +07:00
Ivan Pavluk 4184f17709 ...Revert AffectsHP->AffectsHp, add HP abbrev 2018-11-29 23:12:02 +07:00
Ivan Pavluk 13a166a645 rename TaikoJudgement.AffectsHP to AffectsHp 2018-11-29 22:26:23 +07:00
Ivan Pavluk 2ca9864301 Fixed taiko swell hp and scoring 2018-11-29 22:05:13 +07:00
Dean Herbert 32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert 37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Aergwyn ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
smoogipooo 7b44ad300f Remove accurateHits, make Accuracy once again tied to comboScore 2017-09-13 00:33:01 +09:00
smoogipooo abab2a4878 Revamp score processing to once more unify scoring methods 2017-09-12 21:05:50 +09:00
smoogipooo ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert 84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Dean Herbert fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00