Dean Herbert
1a37543d28
Rename `SliderVelocity` to `SliderVelocityMultiplier` to distinguish from `Velocity`
2023-09-06 19:01:08 +09:00
OliBomby
354cd23874
removed all usage of hitobject's DifficultyControlPoint
2023-04-26 18:17:02 +02:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
ekrctb
d8a4f9d37d
Update juice stream blueprint tests
...
No "clipping" occur anymore for vertex positions. Instead, clipping may occur when the path is converted to a slider.
Add tests for automatic slider velocity change.
2022-05-08 22:36:33 +09:00
Dean Herbert
b339c149d8
Copy `BaseDifficulty` to `Beatmap<T>` and move all write operations across
2021-10-06 15:10:45 +09:00
ekrctb
b1fd6c0ded
Apply changes to tests of juice stream placement
2021-07-23 10:45:33 +09:00
ekrctb
4e9ac5dc7b
Add tests of juice stream placement blueprint
2021-07-22 15:47:23 +09:00