Salman Ahmed
|
d4fef99e1f
|
Define constant input drum width for osu!taiko
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2024-01-20 01:46:15 +03:00 |
Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
Dean Herbert
|
1aa0e40f2f
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
Dean Herbert
|
c908969d9b
|
Rename `ISkinComponent` to `ISkinLookup`
|
2022-11-09 17:46:43 +09:00 |
Dean Herbert
|
bc3382f373
|
Apply NRT to many taiko classes
|
2022-11-02 17:15:25 +09:00 |
Dean Herbert
|
9c758e5425
|
Move `DefaultInputDrum` to correct location
|
2022-11-02 17:15:25 +09:00 |
Dean Herbert
|
7015cf0b1b
|
Move touch input drum to own file for now
|
2022-07-22 16:39:26 +09:00 |
Dean Herbert
|
c32af3c041
|
Merge branch 'master' into hongaaronc/master
|
2022-07-22 15:55:38 +09:00 |
Salman Ahmed
|
28150dc15d
|
Merge branch 'master' into taiko-target-classic-position
|
2022-07-18 20:45:29 +03:00 |
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
Dean Herbert
|
f3d4cd3f95
|
Fix various code inspection issues
|
2022-06-02 14:36:07 +09:00 |
Aaron Hong
|
f6e9dfe7bf
|
Fix naming rule violations
|
2022-06-01 01:03:21 -07:00 |
Salman Ahmed
|
b84a3b7834
|
Rewrite input drum measurements to autosize on X axis
|
2022-04-07 21:39:53 +03:00 |
Salman Ahmed
|
e4f6e842b0
|
Expose input drum `SkinnableDrawable` in `InputDrum` for width consumption
This is probably not a good way to approach this, but I'm unsure about
any other way.
|
2022-04-06 02:35:00 +03:00 |
Aaron Hong
|
6f99455d94
|
Improve centre input size fitting for legacy skins
|
2022-03-12 05:17:45 -08:00 |
Aaron Hong
|
317869078f
|
Basic functionality for Taiko touch input now complete
|
2022-03-10 05:09:07 -08:00 |
Aaron Hong
|
a25b6e6a09
|
Proof of Concept draft for Taiko touch input
|
2022-03-10 00:42:58 -08:00 |
Dean Herbert
|
1eed2436e6
|
Clean up unused resolved properties
|
2021-12-03 18:49:49 +09:00 |
smoogipoo
|
f9d5abff8a
|
Update with keybinding changes
|
2021-09-16 18:26:12 +09:00 |
Salman Ahmed
|
cea632463e
|
Remove empty newline
|
2021-08-26 22:30:20 +03:00 |
Dean Herbert
|
90e81a595d
|
Move `DrumSampleTriggerSource` into its own class to avoid nested references
|
2021-08-26 17:19:46 +09:00 |
Dean Herbert
|
8e0a04c4e5
|
Update taiko `InputDrum` to use new trigger logic
|
2021-08-25 16:56:44 +09:00 |
Dean Herbert
|
2a46f905ff
|
Remove unnecessary IsSeeking checks from taiko drum implementation
|
2020-10-05 14:27:51 +09:00 |
Bartłomiej Dach
|
8e6a0493b4
|
Adjust InputDrum usage
|
2020-07-26 17:50:25 +02:00 |
Bartłomiej Dach
|
648f9204f5
|
Add sample lifetime constraints for taiko
|
2020-07-26 17:50:25 +02:00 |
Dean Herbert
|
c0e68f9854
|
Also support taiko drum
|
2020-05-21 11:08:06 +09:00 |
Dean Herbert
|
49568a3d56
|
Adjust input drum to work with new playfield changes
|
2020-04-23 12:49:53 +09:00 |
Dean Herbert
|
0a7d9b930c
|
Add osu!taiko legacy drum skinning support
|
2020-04-03 18:23:03 +09:00 |
smoogipoo
|
7b2f58eb30
|
Apply OnRelease method signature refactorings
|
2020-01-22 13:22:34 +09:00 |
Dean Herbert
|
40c61894ef
|
Update some case sensitive resources lookups in-line with resources
|
2019-09-04 10:44:24 +09:00 |
Dean Herbert
|
70e417533f
|
Update naming
|
2019-08-30 15:13:29 +09:00 |
Dean Herbert
|
48716f8f2b
|
Update framework
|
2019-08-21 13:29:50 +09:00 |
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
Dean Herbert
|
03084aa04b
|
Revert async changes
|
2018-08-31 07:07:10 +09:00 |
smoogipoo
|
1b279d383f
|
Use GetAsync on all textures
|
2018-08-27 17:26:44 +09:00 |
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
Dean Herbert
|
4a52df2dd4
|
Apply review
|
2018-02-24 23:07:02 +09:00 |
Dean Herbert
|
768e0a4e2a
|
Add SkinnableSound class
Tidy things up, move logic out of SampleInfo.
|
2018-02-24 22:47:14 +09:00 |
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
Dean Herbert
|
3f73a9a693
|
Add better sample fallback logic
Also adds support for null channels at InputDrum level.
|
2017-12-27 21:44:04 +09:00 |
smoogipoo
|
35d7fa8a81
|
Cleanup things that are now not needed with these changes
|
2017-12-26 14:18:38 +09:00 |
smoogipoo
|
14162b5d46
|
Make InputDrum handle all Normals/Claps, hitobjects all others
|
2017-12-26 14:18:23 +09:00 |
smoogipooo
|
19db7a8f72
|
Update in line with framework changes.
|
2017-09-07 22:46:21 +09:00 |
Dean Herbert
|
a18b2bd5f0
|
Hook everything up
|
2017-08-20 22:21:16 +09:00 |
Dean Herbert
|
59fc6cbed7
|
Add action support to InputDrum
|
2017-08-20 21:51:56 +09:00 |
smoogipooo
|
358b7c9d3d
|
Better InputDrum sizing + positioning.
|
2017-08-03 09:35:42 +09:30 |
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |