Commit Graph

41 Commits

Author SHA1 Message Date
TocoToucan 633c775306 Initial HoldToQuit commit 2018-04-21 18:24:31 +03:00
Dean Herbert 32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert 8e78a7b114 Fix HUD using incorrect clock for time display 2018-02-27 17:23:38 +09:00
Dean Herbert d4f1723ae6 Remove unnecessary secondary argument from HUDOverlay 2018-02-27 17:23:38 +09:00
TocoToucan d82835107c Remove autohide and clock related logic from Visual settings overlay 2018-01-26 22:20:24 +03:00
TocoToucan 615c831069 Merge from ppy/master 2018-01-26 21:56:17 +03:00
smoogipoo 8d11596b2f Minor cleanups 2018-01-24 17:48:42 +09:00
TocoToucan e88f514cf4 Resolve merge conflicts 2018-01-21 18:32:21 +03:00
TocoToucan 4875443e12 Resolve merge conflicts 2018-01-21 18:11:43 +03:00
smoogipoo a05032779f Remove unneeded event binding 2018-01-18 00:04:33 +09:00
smoogipoo c79603290d Move TriggerChange to LoadComplete() 2018-01-17 21:52:57 +09:00
smoogipoo 2ebb3d6e0e Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
TocoToucan 43d2ae348a Rename ReplaySomething -> PlayerSomething 2018-01-13 22:25:09 +03:00
TocoToucan 3795411fd1 Do not assign hudOverlay's and breakOverlay's members in Player class 2018-01-12 23:33:24 +03:00
TocoToucan 3ec93966a0 Implement VisualSettings autohiding 2018-01-11 23:39:23 +03:00
TocoToucan 98851e4a78 Stop time whenever visual settings are expanded 2018-01-11 01:24:34 +03:00
TocoToucan c48c7b085c Visual settings initial commit 2018-01-10 02:24:51 +03:00
Dean Herbert 37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
EVAST9919 1c132938df Allow visibility can be toggled only if replay is loaded 2017-10-03 20:26:53 +03:00
EVAST9919 b94c78e993 Hide/Show Replay settings on pressing Ctrl+H 2017-10-02 19:33:58 +03:00
EVAST9919 6d97da8b19 Add replay speed adjustment 2017-10-02 04:42:38 +03:00
Dean Herbert 16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
Dean Herbert 723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert f705589bf2 Rename NotificationManager to NotificationOverlay 2017-07-28 15:03:42 +09:00
Thomas Müller 99221260c4 Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
Dean Herbert 5568df1aee Remove StandardHUDOverlay
This class hierarchy was originally when we had different HUDs for rulesets, but this is no longer the case. Skins will be able to build off the base (new) HUDOverlay without issue, so there is no real need for the abstract class for now.

We can add it back if a need for it arises; for the moment I'd like to avoid as many Standard* classes as possible.
2017-06-05 17:18:07 +09:00
Dean Herbert 2712f49545 Remove bad 2017-06-05 17:06:47 +09:00
Dean Herbert 958cd9f8d8 Don't display in-game
Nothing does anything yet, so we can't display this. Make it functional before adding to game project.
2017-06-05 16:52:09 +09:00
Dean Herbert af6f8bbd89 Fix namespaces and class names 2017-06-05 16:47:42 +09:00
EVAST9919 e737ded382 Applied suggested changes 2017-05-30 12:23:53 +03:00
EVAST9919 08219ccb42 Applied suggested changes 2017-05-29 19:00:29 +03:00
EVAST9919 bedcf04043 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-27 02:25:03 +03:00
EVAST9919 2e28b10c36 CI fixes and removed useless property 2017-05-23 12:24:16 +03:00
EVAST9919 eafe215169 Simplify Hud visibility change 2017-05-23 11:53:12 +03:00
EVAST9919 d717ccf85e Settings -> ReplaySettings 2017-05-22 09:07:08 +03:00
EVAST9919 f2af31aceb Naming fixes 2017-05-18 20:21:58 +03:00
EVAST9919 83a89ce22d options -> settings 2017-05-18 11:39:22 +03:00
EVAST9919 1a4025ab3c ingame options basic logic 2017-05-17 10:36:57 +03:00
Dean Herbert 622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
Dean Herbert 48368779ab Avoid polluting Player with HUD-specific code. 2017-05-08 11:48:40 +09:00
Dean Herbert c9ba1ac4f6 Adjust namespaces.
Also adds transition, uses IHasCurrentValue, combines Mod TestCases and more.
2017-05-05 13:00:05 +09:00