Commit Graph

39 Commits

Author SHA1 Message Date
Dean Herbert 50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert 6b66ecc131 Global shadows and more sane font size setting. 2017-01-31 18:53:52 +09:00
Dean Herbert 9f90b57543 Move BPM calculations to Beatmap. 2017-01-30 16:03:45 +09:00
Dean Herbert 1f2f2fa144 Fix visualtests. 2017-01-30 15:15:56 +09:00
Dean Herbert 0c2152f3d0 Use beatmap's play mode. 2017-01-30 13:14:02 +09:00
Dean Herbert e93f60396f Add the ability for individual game modes to report statistics for display at song select. 2017-01-30 13:12:30 +09:00
Dean Herbert 3286713d11 avg -> mostly 2017-01-29 15:16:38 +09:00
Dean Herbert 6027cc7afa Formatting fixes. 2017-01-29 15:15:04 +09:00
Dean Herbert 2e76874384 Simplify the lookup conditions for hitcircles/sliders (uses duration to discern). 2017-01-29 15:09:42 +09:00
Dean Herbert 3125fa89ee Fix method which should be class. 2017-01-29 15:06:44 +09:00
Dean Herbert 77558abf58 Merge branch 'master' into more-beatmap-info
# Conflicts:
#	osu.Game/Screens/Select/BeatmapInfoWedge.cs
2017-01-29 14:47:42 +09:00
Drew DeVault fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Drew DeVault c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Drew DeVault 70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
n4b3l c614d61b1a getbpm takes Beatmap instead of WorkingBeatmap 2016-12-18 19:34:20 +01:00
n4b3l ded6588d3b minor style fixed 2016-12-18 17:21:05 +01:00
n4b3l 5f893d46c7 style fixes 2016-12-18 16:53:52 +01:00
Dean Herbert 2cbc528971 Remove janky beatmap info wedge animation, restore pixel snapping. 2016-12-18 16:50:39 +09:00
n4b3l 492581fa50 fixed length.seconds display 2016-12-18 04:03:11 +01:00
n4b3l f551133b0e .. 2016-12-18 03:56:27 +01:00
n4b3l 3d64bee069 proper round + std bpm 2016-12-18 03:53:26 +01:00
n4b3l 63dd8893d9 bpm as ints 2016-12-18 02:53:43 +01:00
n4b3l 73532b9172 small code improvements 2016-12-17 19:57:58 +01:00
n4b3l 2f708a704d bpm range added + changed spacing 2016-12-17 19:31:34 +01:00
n4b3l a04a0a7d2c fix allignment... 2016-12-17 15:58:51 +01:00
n4b3l d812a7cb4e func for icons 2016-12-17 15:53:26 +01:00
n4b3l 9e6161b862 better scaling 2016-12-17 12:18:55 +01:00
n4b3l e31e19f1b8 removed unnecessary padding 2016-12-17 12:04:42 +01:00
n4b3l 376b3df2f8 icons with TextAwesome 2016-12-17 11:57:52 +01:00
n4b3l 590db66b37 remove icons from resource 2016-12-17 11:30:30 +01:00
n4b3l b78b40a629 implement icons 2016-12-17 01:58:39 +01:00
n4b3l 881d58574e Design improvements 2016-12-16 14:21:12 +01:00
n4b3l 991ad298d9 more beatùa 2016-12-16 04:25:28 +01:00
Dean Herbert bbc11c77ca Add (temporary) transitions to songselect and player. 2016-12-07 20:47:28 +09:00
Dean Herbert f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Thomas Müller b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert af18d25357 Move some styling inside BeatmapInfoWedge and fix initial transition happening too early. 2016-11-26 17:31:35 +09:00
Dean Herbert ece3bc0e01 Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Dean Herbert 1eb04ff11e Don't use the overlay suffix for beatmapInfo wedge. 2016-11-24 13:35:25 +09:00