Commit Graph

361 Commits

Author SHA1 Message Date
Dean Herbert
520b806305 Merge remote-tracking branch 'upstream/master' into ranks-section 2017-10-13 18:49:05 +09:00
Dean Herbert
bb6b656ec6 Fix code review issues 2017-10-12 22:27:22 +09:00
Dean Herbert
1a88ffe862 Merge remote-tracking branch 'upstream/master' into catch-improvements 2017-10-11 19:10:18 +09:00
Dean Herbert
03fbf47bc2 Add juicy streams 2017-10-10 20:22:42 +09:00
Dean Herbert
d5892cf54e Add a bool to specify whether judgements should be visible for certain DrawableHitObjects 2017-10-09 20:17:05 +09:00
EVAST9919
aafead5057 Merge remote-tracking branch 'refs/remotes/ppy/master' into break_overlay_take_three 2017-10-03 01:34:42 +03:00
Dean Herbert
66afba6219 Allow TestCasePlayer to instantiate only one ruleset type 2017-10-02 20:48:24 +08:00
EVAST9919
c2f487aa3e Add Rank as a property to the Score Processor 2017-10-02 05:56:38 +03:00
EVAST9919
e7632b6e6f Merge remote-tracking branch 'refs/remotes/ppy/master' into break_overlay_take_three 2017-09-28 14:44:31 +03:00
Dean Herbert
4eaf6b4b94 Remove single usage of dynamic and stop referencing Microsoft.CSharp.dll 2017-09-28 00:14:04 +08:00
EVAST9919
0615f375e1 Show current grade 2017-09-23 19:52:44 +03:00
Jorolf
5b90f45691 Merge branch 'master' of git://github.com/ppy/osu into ranks-section 2017-09-19 21:26:05 +02:00
Dean Herbert
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
Dean Herbert
f2a9e95d56 Fix type resolution in RulesetStore 2017-09-19 17:22:24 +09:00
Dean Herbert
296ebbfc54 Read ruleset assemblies from project folders 2017-09-19 16:07:00 +09:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Dean Herbert
98b847b025 Add API retrieval support 2017-09-14 20:08:07 +09:00
Dean Herbert
9c4876d135 Merge remote-tracking branch 'upstream/master' into ranks-section 2017-09-14 18:52:44 +09:00
Dean Herbert
b78c516b74 Merge branch 'master' into scoring-revamp 2017-09-13 20:47:14 +09:00
smoogipooo
5e32d95ad2 Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00
smoogipooo
f1130eb899 Add default implementation for ScoreProcessor using Exponential scoring 2017-09-13 16:35:13 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
smoogipooo
e146bcacf1 Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
smoogipooo
e472518e4f Standardized is default for now 2017-09-13 15:58:50 +09:00
smoogipooo
d83a2d4dc6 Disable masking optimisations for scrolling hit objects
Lifetime is very tightly controlled here, so all should be okay.
2017-09-13 15:57:40 +09:00
smoogipooo
05ac23f99a Remove AffectsAccuracy for now 2017-09-13 15:44:03 +09:00
smoogipooo
ba3e44cd71 Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo) 2017-09-13 15:17:32 +09:00
smoogipooo
3619f7c1eb Fix possible NaN accuracy 2017-09-13 00:38:52 +09:00
smoogipooo
7b44ad300f Remove accurateHits, make Accuracy once again tied to comboScore 2017-09-13 00:33:01 +09:00
smoogipooo
2a45451308 Fix combo duplication. 2017-09-13 00:19:17 +09:00
smoogipooo
7dd79f5a0b Fix incorrect accuracy calculation 2017-09-13 00:11:56 +09:00
smoogipooo
ba4f81d022 Woops, fix incorrectly deleted line 2017-09-12 23:30:15 +09:00
smoogipooo
4269533bab Remove remaining AllObjectsJudged in RulesetContainer 2017-09-12 22:29:44 +09:00
smoogipooo
89cb38386c Set accuracy 2017-09-12 22:28:16 +09:00
smoogipooo
dc9b47559a Multiply standardised combos by the HighestCombo to make higher combos matter more 2017-09-12 22:28:10 +09:00
smoogipooo
b5f48c2368 Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
2e0218f388 Move AllObjectsJudged into ScoreProcessor as AllJudged
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
smoogipooo
cc6bb81a73 Reimplement Exponential scoring with a simpler and more intuitive calculation
Default for all rulesets for now.
2017-09-12 21:47:09 +09:00
smoogipooo
d0774c7bc6 ComputeTargets -> SimulateAutoplay + improve xmldoc 2017-09-12 21:16:47 +09:00
smoogipooo
3e3618d724 More cleanups 2017-09-12 21:12:57 +09:00
smoogipooo
abab2a4878 Revamp score processing to once more unify scoring methods 2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474 Make Accuracy = 1, Health = 1 the default for ScoreProcessor 2017-09-12 20:53:26 +09:00
Dean Herbert
28a25c201f Merge remote-tracking branch 'upstream/master' into ranks-section 2017-09-12 19:50:58 +09:00
smoogipooo
195c2d7a31 Keep track of maximum hits + combo at base ScoreProcessor level 2017-09-12 19:48:17 +09:00
smoogipooo
cba642f781 Reduce nesting, because we don't have partial judgements any more 2017-09-12 19:45:14 +09:00
smoogipooo
c07e831b17 Move HasFailed override to base ScoreProcessor 2017-09-12 19:39:54 +09:00
smoogipooo
3af8345068 Add AffectsAccuracy to Judgement 2017-09-12 19:39:44 +09:00
smoogipooo
112429051e Fix XMLDoc CI errors 2017-09-12 19:05:37 +09:00
Dan Balasescu
ee8ec31c6e Merge branch 'master' into judgement-revamp 2017-09-12 18:57:37 +09:00
smoogipooo
d5bd005c01 Remove unused code for now
I don't think we'll ever be using this anyway.
2017-09-12 18:52:15 +09:00