Commit Graph

15 Commits

Author SHA1 Message Date
Dan Balasescu 4a34a5c738 Refactor difficulty adjustment mod combinations test 2021-11-30 11:11:42 +09:00
Samuel Cattini-Schultz f51413ead9 Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
Dean Herbert 346e36d32a Make `Mod.Description` abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
Samuel Cattini-Schultz 66643a97b0 Add a list of mods to Skill class
Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
smoogipoo c4fdd35223 Fix same-type incompatibility through multimod 2020-10-14 19:53:37 +09:00
smoogipoo 7d2eeb9795 Fix test names 2020-10-14 19:18:04 +09:00
smoogipoo d7a52e97ff Fix multimod difficulty combinations not generating correctly 2020-10-14 19:03:11 +09:00
smoogipoo 7e41fbc29b Remove LegacyDifficultyCalculator 2019-02-21 13:12:37 +09:00
smoogipoo 93b7b51d0a timeRate -> clockRate 2019-02-19 14:29:23 +09:00
smoogipoo a8faa942a6 Implement new difficulty calculator structure 2019-02-18 14:49:43 +09:00
Dean Herbert 8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert be37f3c328 Rename NoModMod 2018-11-30 17:35:13 +09:00
Dean Herbert d97a15a504 Add IMod and change ShortenedName to Acronym 2018-11-30 17:16:00 +09:00
smoogipoo 8f7334874c Fix up performance calculators 2018-06-14 16:04:48 +09:00
smoogipoo 83ff47ec80 Rewrite difficulty mod combinations 2018-06-06 16:20:17 +09:00