Dan Balasescu
00c552dea1
Merge branch 'master' into panel-hover-effect
2017-11-27 11:14:04 +09:00
Dan Balasescu
a574b092f6
Merge branch 'master' into change-transition-blur-rate
2017-11-27 10:42:32 +09:00
Dan Balasescu
77bfc6037d
Merge branch 'master' into fix-stuck-in-play
2017-11-27 10:06:34 +09:00
Dean Herbert
c555867aaf
Merge remote-tracking branch 'upstream/master' into panel-hover-effect
2017-11-27 10:01:47 +09:00
Dean Herbert
f189de437a
Simplify blending assignment
2017-11-27 10:01:44 +09:00
Dan Balasescu
98de969b47
Merge branch 'master' into fix-reload-all-panels
2017-11-27 09:56:44 +09:00
Dan Balasescu
bb9e399808
Merge branch 'master' into fix-reload-all-panels
2017-11-27 09:50:17 +09:00
Dan Balasescu
55741f3898
Merge branch 'master' into show-converts-toggle
2017-11-27 09:41:30 +09:00
Dan Balasescu
3f65c19bce
Merge branch 'master' into fix-sprite-icon
2017-11-27 09:32:37 +09:00
Aergwyn
ba0b16dc0b
setting BeatmapSets as list to prevent endless LINQ query chain
2017-11-26 19:35:58 +01:00
Dean Herbert
4067b6129b
Add visual highlighting on song select panel hover
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Prerequisite for adding hover sound effects. Didn't feel right without this change.
2017-11-26 17:14:13 +09:00
Dean Herbert
69e388dd52
Adjust background blur rate
2017-11-26 17:08:14 +09:00
Unknown
7be55df790
fix being stuck in gameplay if exit is pressed too fast
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The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
Unknown
f6a33b3ea2
fix osu!direct download reloading all panels
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This fixes the recreation of all panels when a download completes.
Also fixes NullReference when you download without ever opening the details of one Set.
2017-11-25 14:45:57 +01:00
Huo Yaoyuan
d955229ee5
Handle user rating metrics when no maps by using more linq.
2017-11-25 21:29:23 +08:00
Dean Herbert
09facdc838
Add a setting to toggle showing converted beatmaps
2017-11-24 18:34:20 +09:00
Dean Herbert
d6ac724f10
Merge branch 'master' into fix-sprite-icon
2017-11-24 13:41:23 +09:00
smoogipoo
3d8432aecf
Merge branch 'master' into fix-player-testcases
2017-11-24 13:23:42 +09:00
Dean Herbert
7ff39d62a1
Fix SpriteIcon potentially not updating texture during a load race condition
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Better fix for #1577 .
2017-11-24 12:48:02 +09:00
Dean Herbert
95fbe6a4a2
Update framework
2017-11-23 23:43:27 +09:00
Dean Herbert
c7a5a7cd93
Merge remote-tracking branch 'upstream/master' into fix-player-testcases
2017-11-23 23:42:19 +09:00
Dean Herbert
6ddefa5f8c
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 23:33:05 +09:00
Dean Herbert
dbb03bcff2
Handle the case where a map hasn't been rated yet
2017-11-23 23:30:57 +09:00
Dan Balasescu
dd78479a1a
Merge branch 'master' into fix-ef-issues
2017-11-23 21:18:20 +09:00
Dean Herbert
2f3e4a27c6
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 20:55:55 +09:00
Dean Herbert
9565a9c352
Fix TestCasePlayer not working as expected
2017-11-23 20:42:07 +09:00
Dean Herbert
9db6ef6657
Fix unfixed regressions
2017-11-23 20:23:47 +09:00
Dean Herbert
5ea3292dc5
Merge remote-tracking branch 'upstream/master' into load-optimization
2017-11-23 20:21:44 +09:00
Dean Herbert
292b44d896
Merge branch 'master' into fix-nullref-on-dispose
2017-11-23 19:22:23 +09:00
Dean Herbert
4ab919263d
Merge remote-tracking branch 'upstream/master' into attribute-descriptions
2017-11-23 18:53:22 +09:00
Dean Herbert
4986ad73f7
Merge remote-tracking branch 'upstream/master' into load-optimization
2017-11-23 18:44:17 +09:00
Dean Herbert
38f5c55f80
Remove not-accessed field
2017-11-23 18:11:35 +09:00
Dean Herbert
d93911ae97
Improve user ratings calculations to make more sense
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Closes #1552 .
2017-11-23 18:10:08 +09:00
Dean Herbert
30db2ce18a
Rename KudosuValue to count and remove pointless local storage
2017-11-23 17:37:02 +09:00
Dean Herbert
cf4fc05be3
Fix nullref on disposing BeatmapSetOverlay before load
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Only affects VisualTests
2017-11-23 17:33:46 +09:00
Dean Herbert
6d9951d9af
Use FillFlow rather than manually specifying positions
2017-11-23 17:32:41 +09:00
Dean Herbert
2ff21bbc6c
Move descriptions to constructor
2017-11-23 17:29:20 +09:00
Dean Herbert
9d481eba96
Merge branch 'master' into kudosu-section
2017-11-23 17:19:42 +09:00
FreezyLemon
2cc2323791
Style changes (removing newline from before second constructor parameter)
2017-11-23 09:12:23 +01:00
FreezyLemon
d6f532171b
Implementation fix (since the default delay is now 500 and not 0 this is necessary to ensure the same functionality)
2017-11-23 09:11:52 +01:00
Dean Herbert
6e51664544
Merge branch 'master' into beatmap-overlay-download
2017-11-23 17:11:28 +09:00
Dean Herbert
85827f83eb
Perform a reload on objects when Refreshing them
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Previously, it was possible for an object to be "refreshed" with a stale cached state from the current thread's context.
This ensures a check against the database is performed as well.
Resolves #1562 .
2017-11-23 17:04:39 +09:00
Dean Herbert
1824540325
Schedule calls to correct thread
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These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
Dean Herbert
288c21dfec
Move TestCase descriptions to attributes
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Depends on https://github.com/ppy/osu-framework/pull/1186 .
2017-11-23 16:09:32 +09:00
FreezyLemon
18b0b77f0a
Added requested changes. Mainly changing lambdas to direct function references.
2017-11-22 21:41:50 +01:00
FreezyLemon
7d428875b8
Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor)
2017-11-22 15:46:04 +01:00
Aergwyn
e5dfe4ff2e
Make error more verbose when beatmap import fails ( #1537 )
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Add name of beatmap set to error message if import fails
2017-11-22 19:35:25 +09:00
Dean Herbert
517a9ec40f
Merge branch 'master' into async-beatmap-panels
2017-11-22 19:05:42 +09:00
Dean Herbert
95275cd2ef
Merge branch 'master' into fix-playback-control
2017-11-22 18:49:25 +09:00
Dan Balasescu
c7a6c90249
Merge branch 'master' into working-beatmap-async-2
2017-11-22 18:32:47 +09:00