Commit Graph

27036 Commits

Author SHA1 Message Date
Dean Herbert 3744aaf55f Update vertical alignment of chroma area 2020-03-08 18:16:32 +09:00
Dean Herbert 0019199082 Merge branch 'tournament-base-changes' into tournament-design-gameplay 2020-03-08 18:12:10 +09:00
Dean Herbert 0102aaf32a Move chat expand/contract logic local to tournament 2020-03-08 18:11:57 +09:00
Dean Herbert 8e4b15aaa5 Update test scene 2020-03-08 17:43:55 +09:00
Dean Herbert 9bd837da41 Update match score display 2020-03-08 15:55:54 +09:00
Dean Herbert 3807c449bd Update chat position 2020-03-08 15:55:54 +09:00
Dean Herbert e25206728f Hide score displays during warmup 2020-03-08 15:55:54 +09:00
Dean Herbert 86b12a384b Initial pass of gameplay screen design update 2020-03-08 15:55:54 +09:00
Dean Herbert 66e54ba983 Increase flexibility of StarCounter component 2020-03-08 15:55:54 +09:00
Dean Herbert 1c5d6e0cf4 Split out nested classes to higher level for better code sharing 2020-03-08 15:34:45 +09:00
Dean Herbert aed52179f0 Fix weird reverse logic 2020-03-08 15:32:22 +09:00
Dean Herbert 01e32896ee Make save changes button more prominent 2020-03-08 15:32:22 +09:00
Dean Herbert aeb6bf5b46 Remove unnecessary width specification on editor screens 2020-03-08 15:32:22 +09:00
Dean Herbert 129c8fe24f Add helper method to get winning team colour 2020-03-08 15:32:22 +09:00
Dean Herbert 3caffb81e1 Add new element colours to TournamentGame 2020-03-08 15:32:22 +09:00
Dean Herbert c7c7e626b8
Merge pull request #8163 from bdach/fix-circle-piece-hitbox
Fix osu! hitbox accepting input outside of circle
2020-03-07 16:40:13 +09:00
Bartłomiej Dach b608764554 Cover area just outside circle in test 2020-03-06 22:09:02 +01:00
Bartłomiej Dach 77fd748035 Fix incorrect circle piece hitbox
Hitboxes of circle pieces in osu! have regressed with commit 8592335.
The reason for the regression was that hit detection was moved from
DrawableHitCircle itself to a newly-introduced private HitArea class
(now named HitReceptor).

As HitArea inherited from Drawable, it would return IsHovered == true
over its entire bounding box. This meant that the hit area could wrongly
pick up actions that are not within circle radius and make them into
hits.

To resolve, make HitReceptor a CompositeDrawable and set its corner
radius to match the circle piece. This fixes the invalid hitbox, as
IsHovered takes radius into account.
2020-03-06 21:21:20 +01:00
Bartłomiej Dach 491840b17d Add failing tests 2020-03-06 21:10:23 +01:00
Dean Herbert 8ceaa39fb4
Merge pull request #8100 from smoogipoo/fix-testscene-rate
Fix test scene virtual track not respecting rate adjustments
2020-03-06 23:45:34 +09:00
Dean Herbert d39e9df27f
Merge branch 'master' into fix-testscene-rate 2020-03-06 23:21:24 +09:00
Dean Herbert 09bd5ad185
Merge pull request #8151 from peppy/tourney-simplify-video-spec
Simplify tournament video construction
2020-03-06 23:15:02 +09:00
Dean Herbert 3295f8657a Restore clamp behaviour 2020-03-06 22:44:11 +09:00
Dean Herbert fa8e7adf07 Merge branch 'master' into fix-testscene-rate 2020-03-06 22:40:02 +09:00
Dan Balasescu 3d54334dd6
Merge pull request #8150 from peppy/remove-layout-durations-tournament-editors
Remove layout durations from tournament editor screens for better performance
2020-03-06 22:38:06 +09:00
Dan Balasescu 3f51effe98
Merge pull request #8149 from peppy/add-load-delay-for-avatars
Add a short load delay for avatars to avoid unnecessary fetching
2020-03-06 22:31:16 +09:00
Dan Balasescu 643b25e484
Merge branch 'master' into tourney-simplify-video-spec 2020-03-06 22:28:21 +09:00
Dan Balasescu 092c02c3b3
Merge pull request #8148 from peppy/fix-tournament-screen-aspect-in-tests
Ensure tournament screens respect aspect ratio in tests
2020-03-06 22:18:01 +09:00
Dan Balasescu cac4c6b724
Merge branch 'master' into remove-layout-durations-tournament-editors 2020-03-06 22:09:48 +09:00
Dan Balasescu 28c665e7a6
Merge branch 'master' into add-load-delay-for-avatars 2020-03-06 22:09:47 +09:00
Dan Balasescu fa8ee0ca0d
Merge branch 'master' into fix-tournament-screen-aspect-in-tests 2020-03-06 21:59:42 +09:00
Dean Herbert b6a695ec11
Update framework (#8152)
Update framework
2020-03-06 19:19:51 +09:00
Dean Herbert 16cc49daa0 Update framework 2020-03-06 18:47:31 +09:00
Dean Herbert fd16d24362
Make KeyCounter not count key presses during breaks (#8059)
Make KeyCounter not count key presses during breaks
2020-03-06 18:42:22 +09:00
Dean Herbert 0a72fa69ab Simplify video creation (and handle fallback better) 2020-03-06 18:39:12 +09:00
Dean Herbert 2d95f29925 Add gameplay screen specific video 2020-03-06 18:38:54 +09:00
Dean Herbert a59c3d997d Refactor implementation to better match what already existed 2020-03-06 18:00:17 +09:00
Dean Herbert 0ccf691c97 Remove unnecessary interpolation 2020-03-06 18:00:07 +09:00
Dean Herbert 3b0e3cd71a Remove using statements 2020-03-06 17:55:57 +09:00
Dean Herbert 40074f10db Remove unnecessary override 2020-03-06 17:55:05 +09:00
Dean Herbert 90dbb90470 Merge branch 'master' into disable-keycounter-breaks 2020-03-06 17:53:10 +09:00
Dean Herbert 88759e65a0 Remove layout durations from tournament editor screns for better performance 2020-03-06 16:31:36 +09:00
Dean Herbert 8ff3370273 Add a short load delay for avatars to avoid unnecessary fetching 2020-03-06 16:27:38 +09:00
Dean Herbert ac88ba717b Ensure screens respect aspect ratio in tests 2020-03-06 16:13:07 +09:00
Dean Herbert c3ad08f230 Remove wild writeline 2020-03-06 02:18:35 +09:00
Dean Herbert ebc86c1075 Fix random test failure 2020-03-06 02:14:16 +09:00
Dean Herbert e3509c742c Track time in a simpler way in TrackVirtualManual 2020-03-06 02:03:19 +09:00
Dean Herbert 583e2c3f4a Actually check rate is applied 2020-03-06 00:10:05 +09:00
Dean Herbert 2b89fb68f7
Merge branch 'master' into fix-testscene-rate 2020-03-05 23:38:33 +09:00
Dan Balasescu aafdfbca1f
Merge pull request #8129 from peppy/fix-dummy-track-completion-feedback
Fix DummyWorkingBeatmap's track completion attempting to change game-wide beatmap
2020-03-05 17:57:57 +09:00