Dean Herbert
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cc9a28afa8
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Add shared base class for both mod imlpementations
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2019-07-03 19:42:16 +09:00 |
MaxOhn
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48a828b746
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Removed redundant imports and fixed indentation
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2019-07-01 17:49:37 +02:00 |
MaxOhnh
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02b9e89f43
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Removed old unnecessary change, updated license header and apply deflating onto first object regardless
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2019-07-01 14:46:17 +02:00 |
MaxOhnh
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cd5e1bc4b1
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Replace deflate progress with modified copy-paste of grow mod
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2019-07-01 13:55:09 +02:00 |
MaxOhn
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a876beeada
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Variable adjustments
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2018-10-12 21:34:24 +02:00 |
MaxOhn
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19efa1cafb
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Added TestCase, first RepeatPoint now deflates aswell
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2018-10-12 20:55:42 +02:00 |
MaxOhn
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951ac30de8
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ArmedState now considered, SliderBody now deflates (TODO: handle slider's nested objects)
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2018-10-10 01:36:37 +02:00 |
MaxOhn
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0ae9c78c38
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set drawableOnApplyCustomUpdateState private to make AppVeyor happy :)
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2018-10-01 12:29:21 +02:00 |
MaxOhn
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8b09935c37
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previous commit only added scaling-up (oops), this one includes fading
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2018-09-30 14:49:52 +02:00 |
MaxOhn
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98042eb7d4
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add the default fadeout-while-scaling-up to clicked objects
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2018-09-30 14:46:36 +02:00 |
MaxOhn
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9a5127d506
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fixed object scale upon hit
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2018-09-30 14:29:55 +02:00 |
MaxOhn
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b72d44b1e8
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Added OsuModDeflate class and adjusted OsuRuleset.cs
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2018-09-05 22:54:07 +02:00 |