diff --git a/osu.Game.Rulesets.Taiko/UI/DrumTouchInputArea.cs b/osu.Game.Rulesets.Taiko/UI/DrumTouchInputArea.cs index a7a02895da..cf697cf061 100644 --- a/osu.Game.Rulesets.Taiko/UI/DrumTouchInputArea.cs +++ b/osu.Game.Rulesets.Taiko/UI/DrumTouchInputArea.cs @@ -77,13 +77,6 @@ private void load(TaikoInputManager taikoInputManager, TaikoRulesetConfigManager Origin = Anchor.BottomRight, X = -2, }, - leftCentre = new DrumSegment(TaikoAction.LeftCentre) - { - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomRight, - X = -2, - Scale = new Vector2(centre_region), - }, rightRim = new DrumSegment(TaikoAction.RightCentre) { Anchor = Anchor.BottomCentre, @@ -91,6 +84,13 @@ private void load(TaikoInputManager taikoInputManager, TaikoRulesetConfigManager X = 2, Rotation = 90, }, + leftCentre = new DrumSegment(TaikoAction.LeftCentre) + { + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomRight, + X = -2, + Scale = new Vector2(centre_region), + }, rightCentre = new DrumSegment(TaikoAction.RightRim) { Anchor = Anchor.BottomCentre,