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https://github.com/ppy/osu
synced 2024-12-13 18:37:04 +00:00
Remove expanding behaviour of timeline completely
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parent
7e6490133d
commit
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@ -16,7 +16,6 @@ using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
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using osuTK;
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using osuTK;
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using osuTK.Input;
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using osuTK.Input;
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@ -26,25 +25,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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public partial class Timeline : ZoomableScrollContainer, IPositionSnapProvider
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public partial class Timeline : ZoomableScrollContainer, IPositionSnapProvider
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{
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{
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private const float timeline_height = 80;
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private const float timeline_height = 80;
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private const float timeline_expanded_height = 80;
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private readonly Drawable userContent;
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private readonly Drawable userContent;
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private bool alwaysShowControlPoints;
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public bool AlwaysShowControlPoints
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{
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get => alwaysShowControlPoints;
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set
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{
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if (value == alwaysShowControlPoints)
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return;
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alwaysShowControlPoints = value;
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controlPointsVisible.TriggerChange();
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}
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}
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[Resolved]
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[Resolved]
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private EditorClock editorClock { get; set; } = null!;
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private EditorClock editorClock { get; set; } = null!;
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@ -80,12 +63,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private TimelineTickDisplay ticks = null!;
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private TimelineTickDisplay ticks = null!;
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private TimelineTimingChangeDisplay controlPoints = null!;
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private Container mainContent = null!;
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private Bindable<float> waveformOpacity = null!;
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private Bindable<float> waveformOpacity = null!;
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private Bindable<bool> controlPointsVisible = null!;
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private Bindable<bool> ticksVisible = null!;
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private Bindable<bool> ticksVisible = null!;
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private double trackLengthForZoom;
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private double trackLengthForZoom;
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@ -112,18 +90,16 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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// We don't want the centre marker to scroll
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// We don't want the centre marker to scroll
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AddInternal(centreMarker = new CentreMarker());
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AddInternal(centreMarker = new CentreMarker());
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ticks = new TimelineTickDisplay();
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AddRange(new Drawable[]
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AddRange(new Drawable[]
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{
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{
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ticks,
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ticks = new TimelineTickDisplay(),
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controlPoints = new TimelineTimingChangeDisplay
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new TimelineTimingChangeDisplay
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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},
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mainContent = new Container
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new Container
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{
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{
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Height = timeline_height,
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Height = timeline_height,
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@ -153,7 +129,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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});
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});
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waveformOpacity = config.GetBindable<float>(OsuSetting.EditorWaveformOpacity);
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waveformOpacity = config.GetBindable<float>(OsuSetting.EditorWaveformOpacity);
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controlPointsVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTimingChanges);
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ticksVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks);
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ticksVisible = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks);
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track.BindTo(editorClock.Track);
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track.BindTo(editorClock.Track);
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@ -187,26 +162,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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waveformOpacity.BindValueChanged(_ => updateWaveformOpacity(), true);
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waveformOpacity.BindValueChanged(_ => updateWaveformOpacity(), true);
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ticksVisible.BindValueChanged(visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
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ticksVisible.BindValueChanged(visible => ticks.FadeTo(visible.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
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controlPointsVisible.BindValueChanged(visible =>
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{
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if (visible.NewValue || alwaysShowControlPoints)
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{
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this.ResizeHeightTo(timeline_expanded_height, 200, Easing.OutQuint);
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mainContent.MoveToY(0, 200, Easing.OutQuint);
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// delay the fade in else masking looks weird.
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controlPoints.Delay(180).FadeIn(400, Easing.OutQuint);
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}
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else
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{
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controlPoints.FadeOut(200, Easing.OutQuint);
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// likewise, delay the resize until the fade is complete.
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this.Delay(180).ResizeHeightTo(timeline_height, 200, Easing.OutQuint);
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mainContent.Delay(180).MoveToY(0, 200, Easing.OutQuint);
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}
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}, true);
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}
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}
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private void updateWaveformOpacity() =>
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private void updateWaveformOpacity() =>
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@ -106,18 +106,10 @@ namespace osu.Game.Screens.Edit
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MainContent.Add(content);
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MainContent.Add(content);
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content.FadeInFromZero(300, Easing.OutQuint);
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content.FadeInFromZero(300, Easing.OutQuint);
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LoadComponentAsync(TimelineArea = new TimelineArea(CreateTimelineContent()), timeline =>
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LoadComponentAsync(TimelineArea = new TimelineArea(CreateTimelineContent()), timelineContent.Add);
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{
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ConfigureTimeline(timeline);
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timelineContent.Add(timeline);
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});
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});
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});
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}
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}
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protected virtual void ConfigureTimeline(TimelineArea timelineArea)
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{
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}
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protected abstract Drawable CreateMainContent();
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protected abstract Drawable CreateMainContent();
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protected virtual Drawable CreateTimelineContent() => new Container();
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protected virtual Drawable CreateTimelineContent() => new Container();
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@ -6,7 +6,6 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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namespace osu.Game.Screens.Edit.Timing
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namespace osu.Game.Screens.Edit.Timing
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{
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{
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@ -54,12 +53,5 @@ namespace osu.Game.Screens.Edit.Timing
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SelectedGroup.Value = EditorBeatmap.ControlPointInfo.GroupAt(nearestTimingPoint.Time);
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SelectedGroup.Value = EditorBeatmap.ControlPointInfo.GroupAt(nearestTimingPoint.Time);
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}
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}
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}
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}
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protected override void ConfigureTimeline(TimelineArea timelineArea)
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{
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base.ConfigureTimeline(timelineArea);
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timelineArea.Timeline.AlwaysShowControlPoints = true;
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}
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}
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}
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}
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}
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