mirror of https://github.com/ppy/osu
Add brief explaination of `BASE_SIZE`
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@ -29,6 +29,13 @@ public partial class Catcher : SkinReloadableDrawable
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/// <summary>
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/// The size of the catcher at 1x scale.
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/// </summary>
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/// <remarks>
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/// This is mainly used to compute catching range, the actual catcher size may differ based on skin implementation and sprite textures.
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/// This is also equivalent to the "catcherWidth" property in osu-stable when the game field and beatmap difficulty are set to default values.
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/// </remarks>
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/// <seealso cref="CatchPlayfield.WIDTH"/>
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/// <seealso cref="CatchPlayfield.HEIGHT"/>
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/// <seealso cref="IBeatmapDifficultyInfo.DEFAULT_DIFFICULTY"/>
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public const float BASE_SIZE = 106.75f;
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/// <summary>
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