diff --git a/osu.Game/Screens/Multi/Screens/Match/RoomSettingsOverlay.cs b/osu.Game/Screens/Multi/Screens/Match/RoomSettingsOverlay.cs index 76d31f2bb4..5475dd18f5 100644 --- a/osu.Game/Screens/Multi/Screens/Match/RoomSettingsOverlay.cs +++ b/osu.Game/Screens/Multi/Screens/Match/RoomSettingsOverlay.cs @@ -1,12 +1,10 @@ // Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE -using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; -using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; @@ -235,18 +233,10 @@ namespace osu.Game.Screens.Multi.Screens.Match } } - private class ApplyButton : OsuButton + private class ApplyButton : TriangleButton { - protected override SpriteText CreateText() => new OsuSpriteText - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - }; - public ApplyButton() { - Masking = true; - CornerRadius = 5; Text = "Apply"; } @@ -254,6 +244,8 @@ namespace osu.Game.Screens.Multi.Screens.Match private void load(OsuColour colours) { BackgroundColour = colours.Yellow; + Triangles.ColourLight = colours.YellowLight; + Triangles.ColourDark = colours.YellowDark; } } }