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Update ApplyButton design.
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parent
a982a4ce37
commit
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@ -1,12 +1,10 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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@ -235,18 +233,10 @@ namespace osu.Game.Screens.Multi.Screens.Match
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}
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}
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private class ApplyButton : OsuButton
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private class ApplyButton : TriangleButton
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{
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protected override SpriteText CreateText() => new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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public ApplyButton()
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{
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Masking = true;
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CornerRadius = 5;
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Text = "Apply";
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}
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@ -254,6 +244,8 @@ namespace osu.Game.Screens.Multi.Screens.Match
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private void load(OsuColour colours)
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{
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BackgroundColour = colours.Yellow;
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Triangles.ColourLight = colours.YellowLight;
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Triangles.ColourDark = colours.YellowDark;
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}
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}
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}
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