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Code formatting fixes
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@ -151,7 +151,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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// initial state
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circle.ScaleTo(0.5f)
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.FadeColour(OsuColour.Gray(0.5f));
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.FadeColour(OsuColour.Gray(0.5f));
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// scale to final size
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circle.ScaleTo(1f, preempt);
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@ -162,7 +162,6 @@ namespace osu.Game.Rulesets.Osu.Mods
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using (circle.BeginAbsoluteSequence(startTime - controlPointInfo.TimingPointAt(startTime).BeatLength - undim_duration))
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circle.FadeColour(Color4.White, undim_duration);
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}
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#endregion
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