diff --git a/osu.Game/Screens/Play/SkipOverlay.cs b/osu.Game/Screens/Play/SkipOverlay.cs index c88724c8db..362677ca5c 100644 --- a/osu.Game/Screens/Play/SkipOverlay.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -218,7 +218,7 @@ namespace osu.Game.Screens.Play return; float progress = (float)(gameplayClock.CurrentTime - displayTime) / (float)(fadeOutBeginTime - displayTime); - float newWidth = Math.Max(0, 1 - Math.Clamp(progress, 0, 1)); + float newWidth = 1 - Math.Clamp(progress, 0, 1); remainingTimeBox.ResizeWidthTo(newWidth, timingPoint.BeatLength * 2, Easing.OutQuint); }