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Rename methods to not mention "source clock" anymore

This commit is contained in:
Bartłomiej Dach 2023-10-26 19:38:41 +02:00
parent 565ae99e0d
commit fdb81bfa4c
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@ -145,7 +145,7 @@ namespace osu.Game.Screens.Play
protected override void StartGameplayClock()
{
addSourceClockAdjustments();
addAdjustmentsToTrack();
base.StartGameplayClock();
@ -186,7 +186,7 @@ namespace osu.Game.Screens.Play
/// </summary>
public void StopUsingBeatmapClock()
{
removeSourceClockAdjustments();
removeAdjustmentsFromTrack();
track = new TrackVirtual(beatmap.Track.Length);
track.Seek(CurrentTime);
@ -194,12 +194,12 @@ namespace osu.Game.Screens.Play
track.Start();
ChangeSource(track);
addSourceClockAdjustments();
addAdjustmentsToTrack();
}
private bool speedAdjustmentsApplied;
private void addSourceClockAdjustments()
private void addAdjustmentsToTrack()
{
if (speedAdjustmentsApplied)
return;
@ -213,7 +213,7 @@ namespace osu.Game.Screens.Play
speedAdjustmentsApplied = true;
}
private void removeSourceClockAdjustments()
private void removeAdjustmentsFromTrack()
{
if (!speedAdjustmentsApplied)
return;
@ -228,7 +228,7 @@ namespace osu.Game.Screens.Play
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
removeSourceClockAdjustments();
removeAdjustmentsFromTrack();
}
ControlPointInfo IBeatSyncProvider.ControlPoints => beatmap.Beatmap.ControlPointInfo;