diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs index 75500fbc4e..5f5749dc73 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs @@ -355,6 +355,14 @@ namespace osu.Game.Beatmaps.Formats switch (type) { + case LegacyEventType.Sprite: + // Generally, the background is the first thing defined in a beatmap file. + // In some older beatmaps, it is not present and replaced by a storyboard-level background instead. + // Allow the first sprite (by file order) to act as the background in such cases. + if (string.IsNullOrEmpty(beatmap.BeatmapInfo.Metadata.BackgroundFile)) + beatmap.BeatmapInfo.Metadata.BackgroundFile = CleanFilename(split[3]); + break; + case LegacyEventType.Background: beatmap.BeatmapInfo.Metadata.BackgroundFile = CleanFilename(split[2]); break;