Fix similar Bindable-related crashes

This commit is contained in:
Dan Balasescu 2024-09-25 20:34:50 +09:00
parent 3ab04d98f6
commit fd4891cf31
No known key found for this signature in database
4 changed files with 99 additions and 7 deletions

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@ -0,0 +1,52 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Game.Utils;
namespace osu.Game.Tests.Utils
{
[TestFixture]
public class BindableValueAccessorTest
{
[Test]
public void GetValue()
{
const int value = 1337;
BindableInt bindable = new BindableInt(value);
Assert.That(BindableValueAccessor.GetValue(bindable), Is.EqualTo(value));
}
[Test]
public void SetValue()
{
const int value = 1337;
BindableInt bindable = new BindableInt();
BindableValueAccessor.SetValue(bindable, value);
Assert.That(bindable.Value, Is.EqualTo(value));
}
[Test]
public void GetInvalidBindable()
{
BindableList<object> list = new BindableList<object>();
Assert.That(BindableValueAccessor.GetValue(list), Is.EqualTo(list));
}
[Test]
public void SetInvalidBindable()
{
const int value = 1337;
BindableList<int> list = new BindableList<int> { value };
BindableValueAccessor.SetValue(list, 2);
Assert.That(list, Has.Exactly(1).Items);
Assert.That(list[0], Is.EqualTo(value));
}
}
}

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@ -4,7 +4,6 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using JetBrains.Annotations;
@ -15,6 +14,7 @@
using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Utils;
namespace osu.Game.Configuration
{
@ -228,10 +228,7 @@ public static object GetUnderlyingSettingValue(this object setting)
return b.Value;
case IBindable u:
// An unknown (e.g. enum) generic type.
var valueMethod = u.GetType().GetProperty(nameof(IBindable<int>.Value));
Debug.Assert(valueMethod != null);
return valueMethod.GetValue(u)!;
return BindableValueAccessor.GetValue(u);
default:
// fall back for non-bindable cases.

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@ -266,8 +266,7 @@ public void CopyCommonSettingsFrom(Mod source)
// TODO: special case for handling number types
PropertyInfo property = targetSetting.GetType().GetProperty(nameof(Bindable<bool>.Value))!;
property.SetValue(targetSetting, property.GetValue(sourceSetting));
BindableValueAccessor.SetValue(targetSetting, BindableValueAccessor.GetValue(sourceSetting));
}
}

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@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using System.Reflection;
using osu.Framework.Bindables;
using osu.Framework.Extensions.TypeExtensions;
namespace osu.Game.Utils
{
internal static class BindableValueAccessor
{
private static readonly MethodInfo get_method = typeof(BindableValueAccessor).GetMethod(nameof(getValue), BindingFlags.Static | BindingFlags.NonPublic)!;
private static readonly MethodInfo set_method = typeof(BindableValueAccessor).GetMethod(nameof(setValue), BindingFlags.Static | BindingFlags.NonPublic)!;
public static object GetValue(IBindable bindable)
{
Type? bindableWithValueType = bindable.GetType().GetInterfaces().FirstOrDefault(isBindableT);
if (bindableWithValueType == null)
return bindable;
return get_method.MakeGenericMethod(bindableWithValueType.GenericTypeArguments[0]).Invoke(null, [bindable])!;
}
public static void SetValue(IBindable bindable, object value)
{
Type? bindableWithValueType = bindable.GetType().EnumerateBaseTypes().FirstOrDefault(isBindableT);
if (bindableWithValueType == null)
return;
set_method.MakeGenericMethod(bindableWithValueType.GenericTypeArguments[0]).Invoke(null, [bindable, value]);
}
private static bool isBindableT(Type type)
=> type.IsGenericType
&& (type.GetGenericTypeDefinition() == typeof(Bindable<>)
|| type.GetGenericTypeDefinition() == typeof(IBindable<>));
private static object getValue<T>(object bindable) => ((IBindable<T>)bindable).Value!;
private static object setValue<T>(object bindable, object value) => ((Bindable<T>)bindable).Value = (T)value;
}
}