mirror of https://github.com/ppy/osu
Rename Animation to Layer
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@ -9,13 +9,13 @@
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namespace osu.Game.Graphics.UserInterface
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{
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public class DimmedLoadingAnimation : VisibilityContainer
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public class DimmedLoadingLayer : VisibilityContainer
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{
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private const float transition_duration = 250;
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private readonly LoadingAnimation loading;
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public DimmedLoadingAnimation()
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public DimmedLoadingLayer()
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{
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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@ -35,7 +35,7 @@ public class BeatmapDetails : Container
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private readonly MetadataSection description, source, tags;
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private readonly Container failRetryContainer;
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private readonly FailRetryGraph failRetryGraph;
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private readonly DimmedLoadingAnimation loading;
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private readonly DimmedLoadingLayer loading;
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private IAPIProvider api;
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@ -156,7 +156,7 @@ public BeatmapDetails()
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},
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},
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},
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loading = new DimmedLoadingAnimation(),
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loading = new DimmedLoadingLayer(),
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};
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}
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