Add xmldoc note about `Skill` potentially being memory expensive

This commit is contained in:
Dean Herbert 2021-11-21 12:12:38 +09:00
parent 9f688f6291
commit fd3e5d333e
1 changed files with 4 additions and 0 deletions

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@ -11,6 +11,10 @@ namespace osu.Game.Rulesets.Difficulty.Skills
/// <summary> /// <summary>
/// A bare minimal abstract skill for fully custom skill implementations. /// A bare minimal abstract skill for fully custom skill implementations.
/// </summary> /// </summary>
/// <remarks>
/// This class should be considered a "processing" class and not persisted, as it keeps references to
/// gameplay objects after processing is run (see <see cref="Previous"/>).
/// </remarks>
public abstract class Skill public abstract class Skill
{ {
/// <summary> /// <summary>