Merge branch 'master' into import-stable-scores

This commit is contained in:
Dean Herbert 2019-07-05 13:34:03 +09:00 committed by GitHub
commit fcdba6b3f5
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20 changed files with 170 additions and 198 deletions

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@ -11,7 +11,7 @@
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidApplication>True</AndroidApplication>
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
<TargetFrameworkVersion>v8.1</TargetFrameworkVersion>
<TargetFrameworkVersion>v9.0</TargetFrameworkVersion>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
@ -52,7 +52,6 @@
<AndroidNativeLibrary Include="$(MSBuildThisFileDirectory)\osu.Android\lib\**\*.so">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</AndroidNativeLibrary>
<Content Include="$(MSBuildThisFileDirectory)\osu.Android\bass.dll" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="ppy.osu.lazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />

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@ -14,6 +14,11 @@
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
<AndroidDexTool>d8</AndroidDexTool>
<AndroidLinkTool>r8</AndroidLinkTool>
</PropertyGroup>
<ItemGroup>
<Compile Include="OsuGameActivity.cs" />
<Compile Include="OsuGameAndroid.cs" />

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
</manifest>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
</manifest>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
</manifest>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
</manifest>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="27" />
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="28" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
</manifest>

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@ -3,10 +3,8 @@
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual.Online
{
@ -14,7 +12,6 @@ namespace osu.Game.Tests.Visual.Online
public class TestSceneDirectOverlay : OsuTestScene
{
private DirectOverlay direct;
private RulesetStore rulesets;
protected override void LoadComplete()
{
@ -25,18 +22,11 @@ namespace osu.Game.Tests.Visual.Online
AddStep(@"toggle", direct.ToggleVisibility);
AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13));
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
AddStep(@"trigger disabled", () => Ruleset.Disabled = !Ruleset.Disabled);
}
private void newBeatmaps()
{
var ruleset = rulesets.GetRuleset(0);
direct.BeatmapSets = new[]
{
new BeatmapSetInfo
@ -65,7 +55,7 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 5.35f,
Metadata = new BeatmapMetadata(),
},
@ -97,7 +87,7 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 5.81f,
Metadata = new BeatmapMetadata(),
},
@ -129,23 +119,23 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 0.9f,
Metadata = new BeatmapMetadata(),
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 1.1f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 2.02f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 3.49f,
},
},
@ -176,43 +166,43 @@ namespace osu.Game.Tests.Visual.Online
{
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 1.26f,
Metadata = new BeatmapMetadata(),
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 2.01f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 2.87f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 3.76f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 3.93f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 4.37f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 5.13f,
},
new BeatmapInfo
{
Ruleset = ruleset,
Ruleset = Ruleset.Value,
StarDifficulty = 5.42f,
},
},

View File

@ -37,6 +37,8 @@ namespace osu.Game.Graphics.UserInterface
text.Colour = AccentColour;
icon.Colour = AccentColour;
}
updateFade();
}
}
@ -48,39 +50,6 @@ namespace osu.Game.Graphics.UserInterface
private const float transition_length = 500;
private void fadeIn()
{
box.FadeIn(transition_length, Easing.OutQuint);
text.FadeColour(Color4.White, transition_length, Easing.OutQuint);
}
private void fadeOut()
{
box.FadeOut(transition_length, Easing.OutQuint);
text.FadeColour(AccentColour, transition_length, Easing.OutQuint);
}
protected override bool OnHover(HoverEvent e)
{
fadeIn();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Current.Value)
fadeOut();
base.OnHoverLost(e);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.Blue;
}
public OsuTabControlCheckbox()
{
AutoSizeAxes = Axes.Both;
@ -115,19 +84,34 @@ namespace osu.Game.Graphics.UserInterface
}
};
Current.ValueChanged += selected =>
{
if (selected.NewValue)
{
fadeIn();
icon.Icon = FontAwesome.Regular.CheckCircle;
}
else
{
fadeOut();
icon.Icon = FontAwesome.Regular.Circle;
}
};
Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; };
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.Blue;
}
protected override bool OnHover(HoverEvent e)
{
updateFade();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Current.Value)
updateFade();
base.OnHoverLost(e);
}
private void updateFade()
{
box.FadeTo(IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
text.FadeColour(IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
}
}
}

View File

@ -34,7 +34,10 @@ namespace osu.Game.Online.API.Requests
private void onSuccess(APILegacyScores r)
{
foreach (APILegacyScoreInfo score in r.Scores)
{
score.Beatmap = beatmap;
score.Ruleset = ruleset;
}
}
protected override WebRequest CreateWebRequest()

View File

@ -116,17 +116,6 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"mods")]
private string[] modStrings { get; set; }
public override BeatmapInfo Beatmap
{
get => base.Beatmap;
set
{
base.Beatmap = value;
if (Beatmap.Ruleset != null)
Ruleset = value.Ruleset;
}
}
public override RulesetInfo Ruleset
{
get => base.Ruleset;

View File

@ -231,12 +231,6 @@ namespace osu.Game.Online.Leaderboards
if (getScoresRequest == null)
return;
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return;
}
getScoresRequest.Failure += e => Schedule(() =>
{
if (e is OperationCanceledException)

View File

@ -0,0 +1,88 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class DirectRulesetSelector : RulesetSelector
{
public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
public DirectRulesetSelector()
{
TabContainer.Masking = false;
TabContainer.Spacing = new Vector2(10, 0);
AutoSizeAxes = Axes.Both;
Current.DisabledChanged += value => SelectedTab.FadeColour(value ? Color4.DarkGray : Color4.White, 200, Easing.OutQuint);
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new DirectRulesetTabItem(value);
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
};
private class DirectRulesetTabItem : TabItem<RulesetInfo>
{
private readonly ConstrainedIconContainer iconContainer;
public DirectRulesetTabItem(RulesetInfo value)
: base(value)
{
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
iconContainer = new ConstrainedIconContainer
{
Icon = value.CreateInstance().CreateIcon(),
Size = new Vector2(32),
},
new HoverClickSounds()
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
protected override bool OnHover(HoverEvent e)
{
base.OnHover(e);
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
updateState();
}
protected override void OnActivated() => updateState();
protected override void OnDeactivated() => updateState();
private void updateState() => iconContainer.FadeColour(IsHovered || Active.Value ? Color4.White : Color4.Gray, 120, Easing.InQuad);
}
}
}

View File

@ -4,105 +4,30 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Direct
{
public class FilterControl : SearchableListFilterControl<DirectSortCriteria, BeatmapSearchCategory>
{
public readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
private FillFlowContainer<RulesetToggleButton> modeButtons;
private DirectRulesetSelector rulesetSelector;
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override Drawable CreateSupplementaryControls()
{
modeButtons = new FillFlowContainer<RulesetToggleButton>
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(10f, 0f),
};
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();
return modeButtons;
}
public Bindable<RulesetInfo> Ruleset => rulesetSelector.Current;
[BackgroundDependencyLoader(true)]
private void load(RulesetStore rulesets, OsuColour colours, Bindable<RulesetInfo> ruleset)
private void load(OsuColour colours, Bindable<RulesetInfo> ruleset)
{
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
Ruleset.Value = ruleset.Value ?? rulesets.GetRuleset(0);
foreach (var r in rulesets.AvailableRulesets)
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
}
private class RulesetToggleButton : OsuClickableContainer
{
private Drawable icon
{
get => iconContainer.Icon;
set => iconContainer.Icon = value;
}
private RulesetInfo ruleset;
public RulesetInfo Ruleset
{
get => ruleset;
set
{
ruleset = value;
icon = Ruleset.CreateInstance().CreateIcon();
}
}
private readonly Bindable<RulesetInfo> bindable;
private readonly ConstrainedIconContainer iconContainer;
private void Bindable_ValueChanged(ValueChangedEvent<RulesetInfo> e)
{
iconContainer.FadeTo(Ruleset.ID == e.NewValue?.ID ? 1f : 0.5f, 100);
}
public override bool HandleNonPositionalInput => !bindable.Disabled && base.HandleNonPositionalInput;
public override bool HandlePositionalInput => !bindable.Disabled && base.HandlePositionalInput;
public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
{
this.bindable = bindable;
AutoSizeAxes = Axes.Both;
Children = new[]
{
iconContainer = new ConstrainedIconContainer
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Size = new Vector2(32),
}
};
Ruleset = ruleset;
bindable.ValueChanged += Bindable_ValueChanged;
Bindable_ValueChanged(new ValueChangedEvent<RulesetInfo>(bindable.Value, bindable.Value));
Action = () => bindable.Value = Ruleset;
}
protected override void Dispose(bool isDisposing)
{
if (bindable != null)
bindable.ValueChanged -= Bindable_ValueChanged;
base.Dispose(isDisposing);
}
rulesetSelector.Current.BindTo(ruleset);
}
}

View File

@ -33,13 +33,18 @@ namespace osu.Game.Screens.Menu
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
private readonly BindableDouble exitingVolumeFade = new BindableDouble(1);
[Resolved]
private AudioManager audio { get; set; }
private Bindable<bool> menuVoice;
private Bindable<bool> menuMusic;
private Track track;
private WorkingBeatmap introBeatmap;
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
private void load(OsuConfigManager config, BeatmapManager beatmaps, Framework.Game game)
{
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
@ -161,7 +166,8 @@ namespace osu.Game.Screens.Menu
else
fadeOutTime = 500;
Scheduler.AddDelayed(this.Exit, fadeOutTime);
audio.AddAdjustment(AdjustableProperty.Volume, exitingVolumeFade);
this.TransformBindableTo(exitingVolumeFade, 0, fadeOutTime).OnComplete(_ => this.Exit());
//don't want to fade out completely else we will stop running updates.
Game.FadeTo(0.01f, fadeOutTime);

View File

@ -131,7 +131,8 @@ namespace osu.Game.Screens.Menu
{
base.LoadComplete();
Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true);
var delayed = Scheduler.AddDelayed(updateAmplitudes, time_between_updates, true);
delayed.PerformRepeatCatchUpExecutions = false;
}
protected override void Update()

View File

@ -1,18 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Screens;
namespace osu.Game.Screens.Select
{
public class EditSongSelect : SongSelect
{
protected override bool ShowFooter => false;
protected override bool OnStart()
{
this.Exit();
return true;
}
}
}

View File

@ -62,6 +62,12 @@ namespace osu.Game.Screens.Select.Leaderboards
return null;
}
if (api?.IsLoggedIn != true)
{
PlaceholderState = PlaceholderState.NotLoggedIn;
return null;
}
if (Beatmap?.OnlineBeatmapID == null)
{
PlaceholderState = PlaceholderState.Unavailable;