mirror of
https://github.com/ppy/osu
synced 2024-12-26 00:32:52 +00:00
Hook up now playing overlay to collections
This commit is contained in:
parent
a6a76de7a9
commit
fcc8683629
@ -7,13 +7,15 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Game.Collections;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Music
|
namespace osu.Game.Overlays.Music
|
||||||
{
|
{
|
||||||
public class CollectionsDropdown<T> : OsuDropdown<T>
|
/// <summary>
|
||||||
|
/// A <see cref="CollectionFilterDropdown"/> for use in the <see cref="NowPlayingOverlay"/>.
|
||||||
|
/// </summary>
|
||||||
|
public class CollectionDropdown : CollectionFilterDropdown
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
@ -21,11 +23,11 @@ namespace osu.Game.Overlays.Music
|
|||||||
AccentColour = colours.Gray6;
|
AccentColour = colours.Gray6;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override DropdownHeader CreateHeader() => new CollectionsHeader();
|
protected override CollectionDropdownHeader CreateCollectionHeader() => new CollectionsHeader();
|
||||||
|
|
||||||
protected override DropdownMenu CreateMenu() => new CollectionsMenu();
|
protected override CollectionDropdownMenu CreateCollectionMenu() => new CollectionsMenu();
|
||||||
|
|
||||||
private class CollectionsMenu : OsuDropdownMenu
|
private class CollectionsMenu : CollectionDropdownMenu
|
||||||
{
|
{
|
||||||
public CollectionsMenu()
|
public CollectionsMenu()
|
||||||
{
|
{
|
||||||
@ -40,7 +42,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class CollectionsHeader : OsuDropdownHeader
|
private class CollectionsHeader : CollectionDropdownHeader
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
@ -8,13 +8,15 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Music
|
namespace osu.Game.Overlays.Music
|
||||||
{
|
{
|
||||||
public class FilterControl : Container
|
public class FilterControl : Container
|
||||||
{
|
{
|
||||||
|
public Action<FilterCriteria> FilterChanged;
|
||||||
|
|
||||||
public readonly FilterTextBox Search;
|
public readonly FilterTextBox Search;
|
||||||
|
private readonly CollectionDropdown collectionDropdown;
|
||||||
|
|
||||||
public FilterControl()
|
public FilterControl()
|
||||||
{
|
{
|
||||||
@ -32,21 +34,27 @@ namespace osu.Game.Overlays.Music
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = 40,
|
Height = 40,
|
||||||
},
|
},
|
||||||
new CollectionsDropdown<PlaylistCollection>
|
collectionDropdown = new CollectionDropdown { RelativeSizeAxes = Axes.X }
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Items = new[] { PlaylistCollection.All },
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
Search.Current.ValueChanged += current_ValueChanged;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void current_ValueChanged(ValueChangedEvent<string> e) => FilterChanged?.Invoke(e.NewValue);
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
public Action<string> FilterChanged;
|
Search.Current.BindValueChanged(_ => updateCriteria());
|
||||||
|
collectionDropdown.Current.BindValueChanged(_ => updateCriteria(), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateCriteria() => FilterChanged?.Invoke(createCriteria());
|
||||||
|
|
||||||
|
private FilterCriteria createCriteria() => new FilterCriteria
|
||||||
|
{
|
||||||
|
SearchText = Search.Text,
|
||||||
|
Collection = collectionDropdown.Current.Value?.Collection
|
||||||
|
};
|
||||||
|
|
||||||
public class FilterTextBox : SearchTextBox
|
public class FilterTextBox : SearchTextBox
|
||||||
{
|
{
|
||||||
|
22
osu.Game/Overlays/Music/FilterCriteria.cs
Normal file
22
osu.Game/Overlays/Music/FilterCriteria.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using osu.Game.Collections;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Music
|
||||||
|
{
|
||||||
|
public class FilterCriteria
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The search text.
|
||||||
|
/// </summary>
|
||||||
|
public string SearchText;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The collection to filter beatmaps from.
|
||||||
|
/// </summary>
|
||||||
|
[CanBeNull]
|
||||||
|
public BeatmapCollection Collection;
|
||||||
|
}
|
||||||
|
}
|
@ -24,7 +24,15 @@ namespace osu.Game.Overlays.Music
|
|||||||
set => base.Padding = value;
|
set => base.Padding = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Filter(string searchTerm) => ((SearchContainer<RearrangeableListItem<BeatmapSetInfo>>)ListContainer).SearchTerm = searchTerm;
|
public void Filter(FilterCriteria criteria)
|
||||||
|
{
|
||||||
|
var items = (SearchContainer<RearrangeableListItem<BeatmapSetInfo>>)ListContainer;
|
||||||
|
|
||||||
|
foreach (var item in items.OfType<PlaylistItem>())
|
||||||
|
item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => b.BeatmapSet.Equals(item.Model)) ?? true;
|
||||||
|
|
||||||
|
items.SearchTerm = criteria.SearchText;
|
||||||
|
}
|
||||||
|
|
||||||
public BeatmapSetInfo FirstVisibleSet => Items.FirstOrDefault(i => ((PlaylistItem)ItemMap[i]).MatchingFilter);
|
public BeatmapSetInfo FirstVisibleSet => Items.FirstOrDefault(i => ((PlaylistItem)ItemMap[i]).MatchingFilter);
|
||||||
|
|
||||||
|
@ -95,23 +95,40 @@ namespace osu.Game.Overlays.Music
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool inSelectedCollection = true;
|
||||||
|
|
||||||
|
public bool InSelectedCollection
|
||||||
|
{
|
||||||
|
get => inSelectedCollection;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (inSelectedCollection == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
inSelectedCollection = value;
|
||||||
|
updateFilter();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public IEnumerable<string> FilterTerms { get; }
|
public IEnumerable<string> FilterTerms { get; }
|
||||||
|
|
||||||
private bool matching = true;
|
private bool matchingFilter = true;
|
||||||
|
|
||||||
public bool MatchingFilter
|
public bool MatchingFilter
|
||||||
{
|
{
|
||||||
get => matching;
|
get => matchingFilter && inSelectedCollection;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (matching == value) return;
|
if (matchingFilter == value)
|
||||||
|
return;
|
||||||
|
|
||||||
matching = value;
|
matchingFilter = value;
|
||||||
|
updateFilter();
|
||||||
this.FadeTo(matching ? 1 : 0, 200);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void updateFilter() => this.FadeTo(MatchingFilter ? 1 : 0, 200);
|
||||||
|
|
||||||
public bool FilteringActive { get; set; }
|
public bool FilteringActive { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Overlays.Music
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
FilterChanged = search => list.Filter(search),
|
FilterChanged = criteria => list.Filter(criteria),
|
||||||
Padding = new MarginPadding(10),
|
Padding = new MarginPadding(10),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -124,10 +124,4 @@ namespace osu.Game.Overlays.Music
|
|||||||
beatmap.Value.Track.Restart();
|
beatmap.Value.Track.Restart();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//todo: placeholder
|
|
||||||
public enum PlaylistCollection
|
|
||||||
{
|
|
||||||
All
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user