mirror of https://github.com/ppy/osu
Merge branch 'master' into fix-precision
This commit is contained in:
commit
fbedcb29e4
|
@ -3,7 +3,7 @@
|
|||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Utils;
|
||||
|
@ -25,9 +25,15 @@ public partial class TestSceneAudioOffsetAdjustControl : OsuTestScene
|
|||
private Container content = null!;
|
||||
protected override Container Content => content;
|
||||
|
||||
private OsuConfigManager localConfig = null!;
|
||||
private AudioOffsetAdjustControl adjustControl = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
localConfig = new OsuConfigManager(LocalStorage);
|
||||
Dependencies.CacheAs(localConfig);
|
||||
|
||||
base.Content.AddRange(new Drawable[]
|
||||
{
|
||||
tracker,
|
||||
|
@ -41,17 +47,21 @@ private void load()
|
|||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBehaviour()
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
AddStep("create control", () => Child = new AudioOffsetAdjustControl
|
||||
Child = adjustControl = new AudioOffsetAdjustControl
|
||||
{
|
||||
Current = new BindableDouble
|
||||
{
|
||||
MinValue = -500,
|
||||
MaxValue = 500
|
||||
}
|
||||
Current = localConfig.GetBindable<double>(OsuSetting.AudioOffset),
|
||||
};
|
||||
|
||||
localConfig.SetValue(OsuSetting.AudioOffset, 0.0);
|
||||
tracker.ClearHistory();
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestDisplay()
|
||||
{
|
||||
AddStep("set new score", () => statics.SetValue(Static.LastLocalUserScore, new ScoreInfo
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(RNG.NextDouble(-100, 100)),
|
||||
|
@ -59,5 +69,63 @@ public void TestBehaviour()
|
|||
}));
|
||||
AddStep("clear history", () => tracker.ClearHistory());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBehaviour()
|
||||
{
|
||||
AddStep("set score with -20ms", () => setScore(-20));
|
||||
AddAssert("suggested global offset is 20ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(20));
|
||||
AddStep("clear history", () => tracker.ClearHistory());
|
||||
|
||||
AddStep("set score with 40ms", () => setScore(40));
|
||||
AddAssert("suggested global offset is -40ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(-40));
|
||||
AddStep("clear history", () => tracker.ClearHistory());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonZeroGlobalOffset()
|
||||
{
|
||||
AddStep("set global offset to -20ms", () => localConfig.SetValue(OsuSetting.AudioOffset, -20.0));
|
||||
AddStep("set score with -20ms", () => setScore(-20));
|
||||
AddAssert("suggested global offset is 0ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(0));
|
||||
AddStep("clear history", () => tracker.ClearHistory());
|
||||
|
||||
AddStep("set global offset to 20ms", () => localConfig.SetValue(OsuSetting.AudioOffset, 20.0));
|
||||
AddStep("set score with 40ms", () => setScore(40));
|
||||
AddAssert("suggested global offset is -20ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(-20));
|
||||
AddStep("clear history", () => tracker.ClearHistory());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultiplePlays()
|
||||
{
|
||||
AddStep("set score with -20ms", () => setScore(-20));
|
||||
AddStep("set score with -10ms", () => setScore(-10));
|
||||
AddAssert("suggested global offset is 15ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(15));
|
||||
AddStep("clear history", () => tracker.ClearHistory());
|
||||
|
||||
AddStep("set score with -20ms", () => setScore(-20));
|
||||
AddStep("set global offset to 30ms", () => localConfig.SetValue(OsuSetting.AudioOffset, 30.0));
|
||||
AddStep("set score with 10ms", () => setScore(10));
|
||||
AddAssert("suggested global offset is 20ms", () => adjustControl.SuggestedOffset.Value, () => Is.EqualTo(20));
|
||||
AddStep("clear history", () => tracker.ClearHistory());
|
||||
}
|
||||
|
||||
private void setScore(double averageHitError)
|
||||
{
|
||||
statics.SetValue(Static.LastLocalUserScore, new ScoreInfo
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(averageHitError),
|
||||
BeatmapInfo = Beatmap.Value.BeatmapInfo,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (localConfig.IsNotNull())
|
||||
localConfig.Dispose();
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -145,7 +145,7 @@ private void updateDisplay(APIUser? user)
|
|||
bool anyInfoAdded = false;
|
||||
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Solid.MapMarker, user.Location);
|
||||
anyInfoAdded |= tryAddInfo(OsuIcon.Heart, user.Interests);
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Solid.Heart, user.Interests);
|
||||
anyInfoAdded |= tryAddInfo(FontAwesome.Solid.Suitcase, user.Occupation);
|
||||
|
||||
if (anyInfoAdded)
|
||||
|
|
|
@ -24,6 +24,8 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
|||
{
|
||||
public partial class AudioOffsetAdjustControl : SettingsItem<double>
|
||||
{
|
||||
public IBindable<double?> SuggestedOffset => ((AudioOffsetPreview)Control).SuggestedOffset;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -44,7 +46,7 @@ public Bindable<double> Current
|
|||
|
||||
private readonly IBindableList<SessionAverageHitErrorTracker.DataPoint> averageHitErrorHistory = new BindableList<SessionAverageHitErrorTracker.DataPoint>();
|
||||
|
||||
private readonly Bindable<double?> suggestedOffset = new Bindable<double?>();
|
||||
public readonly Bindable<double?> SuggestedOffset = new Bindable<double?>();
|
||||
|
||||
private Container<Box> notchContainer = null!;
|
||||
private TextFlowContainer hintText = null!;
|
||||
|
@ -90,8 +92,8 @@ private void load(SessionAverageHitErrorTracker hitErrorTracker)
|
|||
Text = "Apply suggested offset",
|
||||
Action = () =>
|
||||
{
|
||||
if (suggestedOffset.Value.HasValue)
|
||||
current.Value = suggestedOffset.Value.Value;
|
||||
if (SuggestedOffset.Value.HasValue)
|
||||
current.Value = SuggestedOffset.Value.Value;
|
||||
hitErrorTracker.ClearHistory();
|
||||
}
|
||||
}
|
||||
|
@ -104,7 +106,7 @@ protected override void LoadComplete()
|
|||
base.LoadComplete();
|
||||
|
||||
averageHitErrorHistory.BindCollectionChanged(updateDisplay, true);
|
||||
suggestedOffset.BindValueChanged(_ => updateHintText(), true);
|
||||
SuggestedOffset.BindValueChanged(_ => updateHintText(), true);
|
||||
}
|
||||
|
||||
private void updateDisplay(object? _, NotifyCollectionChangedEventArgs e)
|
||||
|
@ -143,17 +145,17 @@ private void updateDisplay(object? _, NotifyCollectionChangedEventArgs e)
|
|||
break;
|
||||
}
|
||||
|
||||
suggestedOffset.Value = averageHitErrorHistory.Any() ? -averageHitErrorHistory.Average(dataPoint => dataPoint.SuggestedGlobalAudioOffset) : null;
|
||||
SuggestedOffset.Value = averageHitErrorHistory.Any() ? averageHitErrorHistory.Average(dataPoint => dataPoint.SuggestedGlobalAudioOffset) : null;
|
||||
}
|
||||
|
||||
private float getXPositionForOffset(double offset) => (float)(Math.Clamp(offset, current.MinValue, current.MaxValue) / (2 * current.MaxValue));
|
||||
|
||||
private void updateHintText()
|
||||
{
|
||||
hintText.Text = suggestedOffset.Value == null
|
||||
hintText.Text = SuggestedOffset.Value == null
|
||||
? @"Play a few beatmaps to receive a suggested offset!"
|
||||
: $@"Based on the last {averageHitErrorHistory.Count} play(s), the suggested offset is {suggestedOffset.Value:N0} ms.";
|
||||
applySuggestion.Enabled.Value = suggestedOffset.Value != null;
|
||||
: $@"Based on the last {averageHitErrorHistory.Count} play(s), the suggested offset is {SuggestedOffset.Value:N0} ms.";
|
||||
applySuggestion.Enabled.Value = SuggestedOffset.Value != null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,6 +31,9 @@ namespace osu.Game.Screens.Menu
|
|||
/// </summary>
|
||||
public partial class MainMenuButton : BeatSyncedContainer, IStateful<ButtonState>
|
||||
{
|
||||
public const float BOUNCE_COMPRESSION = 0.9f;
|
||||
public const float HOVER_SCALE = 1.2f;
|
||||
public const float BOUNCE_ROTATION = 8;
|
||||
public event Action<ButtonState>? StateChanged;
|
||||
|
||||
public readonly Key[] TriggerKeys;
|
||||
|
@ -125,8 +128,9 @@ public MainMenuButton(LocalisableString text, string sampleName, IconUsage symbo
|
|||
Shadow = true,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(30),
|
||||
Size = new Vector2(32),
|
||||
Position = new Vector2(0, 0),
|
||||
Margin = new MarginPadding { Top = -4 },
|
||||
Icon = symbol
|
||||
},
|
||||
new OsuSpriteText
|
||||
|
@ -136,6 +140,7 @@ public MainMenuButton(LocalisableString text, string sampleName, IconUsage symbo
|
|||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Position = new Vector2(0, 35),
|
||||
Margin = new MarginPadding { Left = -3 },
|
||||
Text = text
|
||||
}
|
||||
}
|
||||
|
@ -153,14 +158,14 @@ protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint,
|
|||
|
||||
double duration = timingPoint.BeatLength / 2;
|
||||
|
||||
icon.RotateTo(rightward ? 10 : -10, duration * 2, Easing.InOutSine);
|
||||
icon.RotateTo(rightward ? BOUNCE_ROTATION : -BOUNCE_ROTATION, duration * 2, Easing.InOutSine);
|
||||
|
||||
icon.Animate(
|
||||
i => i.MoveToY(-10, duration, Easing.Out),
|
||||
i => i.ScaleTo(1, duration, Easing.Out)
|
||||
i => i.ScaleTo(HOVER_SCALE, duration, Easing.Out)
|
||||
).Then(
|
||||
i => i.MoveToY(0, duration, Easing.In),
|
||||
i => i.ScaleTo(new Vector2(1, 0.9f), duration, Easing.In)
|
||||
i => i.ScaleTo(new Vector2(HOVER_SCALE, HOVER_SCALE * BOUNCE_COMPRESSION), duration, Easing.In)
|
||||
);
|
||||
|
||||
rightward = !rightward;
|
||||
|
@ -177,8 +182,8 @@ protected override bool OnHover(HoverEvent e)
|
|||
double duration = TimeUntilNextBeat;
|
||||
|
||||
icon.ClearTransforms();
|
||||
icon.RotateTo(rightward ? -10 : 10, duration, Easing.InOutSine);
|
||||
icon.ScaleTo(new Vector2(1, 0.9f), duration, Easing.Out);
|
||||
icon.RotateTo(rightward ? -BOUNCE_ROTATION : BOUNCE_ROTATION, duration, Easing.InOutSine);
|
||||
icon.ScaleTo(new Vector2(HOVER_SCALE, HOVER_SCALE * BOUNCE_COMPRESSION), duration, Easing.Out);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue