diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs index ee2490439f..ceee513412 100644 --- a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs +++ b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs @@ -30,6 +30,7 @@ namespace osu.Game.Rulesets.Osu.Objects public class TailJudgement : SliderEndJudgement { public override HitResult MaxResult => HitResult.SliderTailHit; + public override HitResult MinResult => HitResult.IgnoreMiss; } } } diff --git a/osu.Game/Rulesets/Judgements/Judgement.cs b/osu.Game/Rulesets/Judgements/Judgement.cs index d4d06167f1..93386de483 100644 --- a/osu.Game/Rulesets/Judgements/Judgement.cs +++ b/osu.Game/Rulesets/Judgements/Judgement.cs @@ -73,10 +73,8 @@ namespace osu.Game.Rulesets.Judgements return HitResult.SmallTickMiss; case HitResult.LargeTickHit: - return HitResult.LargeTickMiss; - case HitResult.SliderTailHit: - return HitResult.IgnoreMiss; + return HitResult.LargeTickMiss; default: return HitResult.Miss; diff --git a/osu.Game/Rulesets/Scoring/HitResult.cs b/osu.Game/Rulesets/Scoring/HitResult.cs index b6cfca58db..20ec3c4946 100644 --- a/osu.Game/Rulesets/Scoring/HitResult.cs +++ b/osu.Game/Rulesets/Scoring/HitResult.cs @@ -138,8 +138,7 @@ namespace osu.Game.Rulesets.Scoring ComboBreak, /// - /// A special tick judgement to increase the valuation of the final tick of a slider. - /// The default minimum result is , but may be overridden to . + /// A special judgement similar to that's used to increase the valuation of the final tick of a slider. /// [EnumMember(Value = "slider_tail_hit")] [Order(8)]