mirror of https://github.com/ppy/osu
Minor cleanups
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@ -32,11 +32,13 @@ internal class ManiaDifficultyCalculator : DifficultyCalculator<ManiaHitObject>
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private readonly List<ManiaHitObjectDifficulty> difficultyHitObjects = new List<ManiaHitObjectDifficulty>();
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public ManiaDifficultyCalculator(Beatmap beatmap)
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: base(beatmap) {
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: base(beatmap)
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{
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}
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public ManiaDifficultyCalculator(Beatmap beatmap, Mod[] mods)
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: base(beatmap, mods) {
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: base(beatmap, mods)
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{
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}
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public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
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@ -58,7 +60,6 @@ public override double Calculate(Dictionary<string, double> categoryDifficulty =
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double starRating = calculateDifficulty() * star_scaling_factor;
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categoryDifficulty?.Add("Strain", starRating);
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// categoryDifficulty.Add("Hit window 300", 35 /*HitObjectManager.HitWindow300*/ / TimeRate);
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return starRating;
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}
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