From fae3348a69127b10fcadff6437c1823ab8c9ade4 Mon Sep 17 00:00:00 2001 From: Desconocidosmh Date: Wed, 10 Jul 2019 13:20:23 +0200 Subject: [PATCH] Add caching MusicController in tests --- .../Visual/Background/TestSceneBackgroundScreenBeatmap.cs | 3 ++- osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs | 2 ++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenBeatmap.cs b/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenBeatmap.cs index 8b941e4633..a4bb5a38f0 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenBeatmap.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneBackgroundScreenBeatmap.cs @@ -20,6 +20,7 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; +using osu.Game.Overlays; using osu.Game.Rulesets; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Scoring; @@ -71,7 +72,7 @@ private void load(GameHost host, AudioManager audio) Dependencies.Cache(rulesets = new RulesetStore(factory)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default)); Dependencies.Cache(new OsuConfigManager(LocalStorage)); - + Dependencies.Cache(new MusicController()); manager.Import(TestResources.GetTestBeatmapForImport()).Wait(); Beatmap.SetDefault(); diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 962e0fb362..446a632b31 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -16,6 +16,7 @@ using osu.Framework.Screens; using osu.Game.Beatmaps; using osu.Game.Database; +using osu.Game.Overlays; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; @@ -96,6 +97,7 @@ private void load(GameHost host, AudioManager audio) Dependencies.Cache(rulesets = new RulesetStore(factory)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default)); + Dependencies.Cache(new MusicController()); Beatmap.SetDefault(); }