Add easing to rolling counter value

This commit is contained in:
Dean Herbert 2021-10-05 16:51:49 +09:00
parent eeb5f3d519
commit fa7f11d906

View File

@ -34,6 +34,10 @@ namespace osu.Game.Screens.Play.HUD
{
public bool UsesFixedAnchor { get; set; }
protected override bool IsRollingProportional => true;
protected override double RollingDuration => 1000;
[CanBeNull]
[Resolved(CanBeNull = true)]
private ScoreProcessor scoreProcessor { get; set; }