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Add easing to rolling counter value
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@ -34,6 +34,10 @@ namespace osu.Game.Screens.Play.HUD
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{
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public bool UsesFixedAnchor { get; set; }
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protected override bool IsRollingProportional => true;
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protected override double RollingDuration => 1000;
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[CanBeNull]
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[Resolved(CanBeNull = true)]
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private ScoreProcessor scoreProcessor { get; set; }
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