Fix null reference causing hard freeze if game is forcefully closed during disclaimer

This commit is contained in:
Dean Herbert 2020-05-09 19:11:51 +09:00
parent 48f93adb53
commit fa711a6456
1 changed files with 1 additions and 1 deletions

View File

@ -914,7 +914,7 @@ protected override bool OnExiting()
if (ScreenStack.CurrentScreen is Loader)
return false;
if (introScreen.DidLoadMenu && !(ScreenStack.CurrentScreen is IntroScreen))
if (introScreen?.DidLoadMenu == true && !(ScreenStack.CurrentScreen is IntroScreen))
{
Scheduler.Add(introScreen.MakeCurrent);
return true;