diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs index 2551321ff2..b9d65d2631 100644 --- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs +++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs @@ -31,11 +31,6 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps /// private const float osu_base_scoring_distance = 100; - /// - /// Drum roll distance that results in a duration of 1 speed-adjusted beat length. - /// - private const float taiko_base_distance = 100; - private readonly bool isForCurrentRuleset; public TaikoBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)