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https://github.com/ppy/osu
synced 2024-12-29 18:32:39 +00:00
Re-sort the leaderboard order a maximum of once a second
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parent
21a4e6a3f9
commit
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@ -3,6 +3,7 @@
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using System;
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using System.Linq;
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using osu.Framework.Caching;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Users;
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@ -12,6 +13,8 @@ namespace osu.Game.Screens.Play.HUD
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{
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public class GameplayLeaderboard : FillFlowContainer<GameplayLeaderboardScore>
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{
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private readonly Cached sorting = new Cached();
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public GameplayLeaderboard()
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{
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Width = GameplayLeaderboardScore.EXTENDED_WIDTH + GameplayLeaderboardScore.SHEAR_WIDTH;
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@ -24,6 +27,13 @@ namespace osu.Game.Screens.Play.HUD
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LayoutEasing = Easing.OutQuint;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Scheduler.AddDelayed(sort, 1000, true);
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}
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/// <summary>
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/// Adds a player to the leaderboard.
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/// </summary>
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@ -41,7 +51,7 @@ namespace osu.Game.Screens.Play.HUD
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};
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base.Add(drawable);
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drawable.TotalScore.BindValueChanged(_ => Scheduler.AddOnce(sort), true);
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drawable.TotalScore.BindValueChanged(_ => sorting.Invalidate(), true);
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Height = Count * (GameplayLeaderboardScore.PANEL_HEIGHT + Spacing.Y);
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@ -55,6 +65,9 @@ namespace osu.Game.Screens.Play.HUD
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private void sort()
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{
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if (sorting.IsValid)
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return;
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var orderedByScore = this.OrderByDescending(i => i.TotalScore.Value).ToList();
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for (int i = 0; i < Count; i++)
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@ -62,6 +75,8 @@ namespace osu.Game.Screens.Play.HUD
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SetLayoutPosition(orderedByScore[i], i);
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orderedByScore[i].ScorePosition = i + 1;
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}
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sorting.Validate();
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}
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}
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}
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