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Add some more xmldoc.
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@ -173,7 +173,8 @@ namespace osu.Game.Rulesets.UI
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}
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/// <summary>
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/// Adds a <see cref="SpeedAdjustmentContainer"/> to this container.
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/// Adds a <see cref="SpeedAdjustmentContainer"/> to this container, re-sorting all hit objects
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/// in the last <see cref="SpeedAdjustmentContainer"/> that occurred (time-wise) before it.
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/// </summary>
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/// <param name="speedAdjustment">The <see cref="SpeedAdjustmentContainer"/>.</param>
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public void AddSpeedAdjustment(SpeedAdjustmentContainer speedAdjustment)
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@ -184,6 +185,8 @@ namespace osu.Game.Rulesets.UI
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if (speedAdjustments.Count > 0)
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{
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// We need to re-sort all hit objects in the speed adjustment container prior to figure out if they
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// should now lie within this one
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var existingAdjustment = adjustmentContainerAt(speedAdjustment.ControlPoint.StartTime);
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for (int i = 0; i < existingAdjustment.Count; i++)
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{
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