From f7cd6e83aa81bc24ccce152e37028851e1af8ee0 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 28 Jul 2020 17:58:58 +0900 Subject: [PATCH] Adjust mania scoring to be 95% based on accuracy --- osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs index ba84c21845..4b2f643333 100644 --- a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs +++ b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs @@ -7,9 +7,9 @@ namespace osu.Game.Rulesets.Mania.Scoring { internal class ManiaScoreProcessor : ScoreProcessor { - protected override double DefaultAccuracyPortion => 0.8; + protected override double DefaultAccuracyPortion => 0.95; - protected override double DefaultComboPortion => 0.2; + protected override double DefaultComboPortion => 0.05; public override HitWindows CreateHitWindows() => new ManiaHitWindows(); }