Make the difficulty stats change based on the currently applied mods

This commit is contained in:
smallketchup82 2023-12-22 17:28:02 -05:00
parent 803329c5d8
commit f7c1e66165
3 changed files with 55 additions and 18 deletions

View File

@ -14,6 +14,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK;
using osuTK.Graphics;
@ -39,6 +40,8 @@ namespace osu.Game.Beatmaps.Drawables
private readonly IRulesetInfo ruleset;
private readonly Mod[]? mods;
private Drawable background = null!;
private readonly Container iconContainer;
@ -58,11 +61,14 @@ namespace osu.Game.Beatmaps.Drawables
/// Creates a new <see cref="DifficultyIcon"/>. Will use provided beatmap's <see cref="BeatmapInfo.StarRating"/> for initial value.
/// </summary>
/// <param name="beatmap">The beatmap to be displayed in the tooltip, and to be used for the initial star rating value.</param>
/// <param name="mods">The mods type beat</param>
/// <param name="ruleset">An optional ruleset to be used for the icon display, in place of the beatmap's ruleset.</param>
public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null)
public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null)
: this(ruleset ?? beatmap.Ruleset)
{
this.beatmap = beatmap;
this.mods = mods;
Current.Value = new StarDifficulty(beatmap.StarRating, 0);
}
@ -128,6 +134,6 @@ namespace osu.Game.Beatmaps.Drawables
GetCustomTooltip() => new DifficultyIconTooltip();
DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>.
TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current) : null)!;
TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods) : null)!;
}
}

View File

@ -4,6 +4,7 @@
#nullable disable
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -12,6 +13,8 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK;
namespace osu.Game.Beatmaps.Drawables
@ -24,7 +27,7 @@ namespace osu.Game.Beatmaps.Drawables
private OsuSpriteText drainRate;
private OsuSpriteText circleSize;
private OsuSpriteText approachRate;
private OsuSpriteText BPM;
private OsuSpriteText bpm;
private OsuSpriteText maxCombo;
private OsuSpriteText length;
@ -66,7 +69,7 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
},
// Difficulty stats
new FillFlowContainer()
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -81,7 +84,7 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
},
overallDifficulty = new OsuSpriteText
circleSize = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -93,13 +96,13 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 14),
},
circleSize = new OsuSpriteText
approachRate = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 14),
},
approachRate = new OsuSpriteText
overallDifficulty = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -108,7 +111,7 @@ namespace osu.Game.Beatmaps.Drawables
}
},
// Misc stats
new FillFlowContainer()
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -129,7 +132,7 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 14),
},
BPM = new OsuSpriteText
bpm = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -155,20 +158,44 @@ namespace osu.Game.Beatmaps.Drawables
if (displayedContent != null)
starRating.Current.UnbindFrom(displayedContent.Difficulty);
// Header row
displayedContent = content;
// Header row
starRating.Current.BindTarget = displayedContent.Difficulty;
difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName;
double rate = 1;
if (displayedContent.Mods != null)
{
foreach (var mod in displayedContent.Mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
}
double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate;
BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(displayedContent.BeatmapInfo.Difficulty);
if (displayedContent.Mods != null)
{
foreach (var mod in displayedContent.Mods.OfType<IApplicableToDifficulty>())
{
mod.ApplyToDifficulty(originalDifficulty);
}
}
Ruleset ruleset = displayedContent.Ruleset.CreateInstance();
BeatmapDifficulty adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);
// Difficulty row
overallDifficulty.Text = "OD: " + displayedContent.BeatmapInfo.Difficulty.OverallDifficulty.ToString("0.##");
drainRate.Text = "| HP: " + displayedContent.BeatmapInfo.Difficulty.DrainRate.ToString("0.##");
circleSize.Text = "| CS: " + displayedContent.BeatmapInfo.Difficulty.CircleSize.ToString("0.##");
approachRate.Text = "| AR: " + displayedContent.BeatmapInfo.Difficulty.ApproachRate.ToString("0.##");
circleSize.Text = "CS: " + adjustedDifficulty.CircleSize.ToString("0.##");
drainRate.Text = "| HP: " + adjustedDifficulty.DrainRate.ToString("0.##");
approachRate.Text = "| AR: " + adjustedDifficulty.ApproachRate.ToString("0.##");
overallDifficulty.Text = "| OD: " + adjustedDifficulty.OverallDifficulty.ToString("0.##");
// Misc row
length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length).ToString("mm\\:ss");
BPM.Text = "| BPM: " + displayedContent.BeatmapInfo.BPM;
length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString("mm\\:ss");
bpm.Text = "| BPM: " + bpmAdjusted;
maxCombo.Text = "| Max Combo: " + displayedContent.BeatmapInfo.TotalObjectCount;
}
@ -183,11 +210,15 @@ namespace osu.Game.Beatmaps.Drawables
{
public readonly IBeatmapInfo BeatmapInfo;
public readonly IBindable<StarDifficulty> Difficulty;
public readonly IRulesetInfo Ruleset;
public readonly Mod[] Mods;
public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty)
public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty, IRulesetInfo rulesetInfo, Mod[] mods)
{
BeatmapInfo = beatmapInfo;
Difficulty = difficulty;
Ruleset = rulesetInfo;
Mods = mods;
}
}
}

View File

@ -283,7 +283,7 @@ namespace osu.Game.Screens.OnlinePlay
}
if (beatmap != null)
difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset) { Size = new Vector2(icon_height) };
difficultyIconContainer.Child = new DifficultyIcon(beatmap, ruleset, requiredMods) { Size = new Vector2(icon_height) };
else
difficultyIconContainer.Clear();