diff --git a/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs b/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs index f5e7304c12..2853aa32f4 100644 --- a/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs +++ b/osu.Game.Rulesets.Taiko.Tests/DrawableTaikoRulesetTestScene.cs @@ -21,13 +21,29 @@ public abstract class DrawableTaikoRulesetTestScene : OsuTestScene protected DrawableTaikoRuleset DrawableRuleset { get; private set; } protected Container PlayfieldContainer { get; private set; } + protected ControlPointInfo controlPointInfo { get; private set; } + [BackgroundDependencyLoader] private void load() { - var controlPointInfo = new ControlPointInfo(); + controlPointInfo = new ControlPointInfo(); controlPointInfo.Add(0, new TimingControlPoint()); - IWorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap + IWorkingBeatmap beatmap = CreateWorkingBeatmap(CreateBeatmap(new TaikoRuleset().RulesetInfo)); + + Add(PlayfieldContainer = new Container + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.X, + Height = DEFAULT_PLAYFIELD_CONTAINER_HEIGHT, + Children = new[] { DrawableRuleset = new DrawableTaikoRuleset(new TaikoRuleset(), beatmap.GetPlayableBeatmap(beatmap.BeatmapInfo.Ruleset)) } + }); + } + + protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) + { + return new Beatmap { HitObjects = new List { new Hit { Type = HitType.Centre } }, BeatmapInfo = new BeatmapInfo @@ -39,19 +55,10 @@ private void load() Title = @"Sample Beatmap", Author = { Username = @"peppy" }, }, - Ruleset = new TaikoRuleset().RulesetInfo + Ruleset = ruleset }, ControlPointInfo = controlPointInfo - }); - - Add(PlayfieldContainer = new Container - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - RelativeSizeAxes = Axes.X, - Height = DEFAULT_PLAYFIELD_CONTAINER_HEIGHT, - Children = new[] { DrawableRuleset = new DrawableTaikoRuleset(new TaikoRuleset(), beatmap.GetPlayableBeatmap(new TaikoRuleset().RulesetInfo)) } - }); + }; } } }