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"Fix" mod copy failure
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2b2beadd06
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@ -45,8 +45,8 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
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InverseMuting = { Value = false },
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}));
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AddAssert("mute combo count = 0", () => muted.MuteComboCount.Value == 0);
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AddAssert("inverse muting = false", () => muted.InverseMuting.Value == false);
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AddAssert("mute combo count copied", () => muted.MuteComboCount.Value, () => Is.EqualTo(0));
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AddAssert("inverse muting copied", () => muted.InverseMuting.Value, () => Is.False);
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}
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}
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}
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@ -35,6 +35,9 @@ namespace osu.Game.Rulesets.Mods
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private readonly BindableNumber<int> currentCombo = new BindableInt();
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[SettingSource("Start muted", "Increase volume as combo builds.")]
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public BindableBool InverseMuting { get; } = new BindableBool();
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[SettingSource("Enable metronome", "Add a metronome beat to help you keep track of the rhythm.")]
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public BindableBool EnableMetronome { get; } = new BindableBool(true);
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@ -45,9 +48,6 @@ namespace osu.Game.Rulesets.Mods
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MaxValue = 500,
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};
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[SettingSource("Start muted", "Increase volume as combo builds.")]
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public BindableBool InverseMuting { get; } = new BindableBool();
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[SettingSource("Mute hit sounds", "Hit sounds are also muted alongside the track.")]
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public BindableBool AffectsHitSounds { get; } = new BindableBool(true);
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