diff --git a/osu.Game/Graphics/Containers/UserDimContainer.cs b/osu.Game/Graphics/Containers/UserDimContainer.cs index 61129b43af..beb9653b71 100644 --- a/osu.Game/Graphics/Containers/UserDimContainer.cs +++ b/osu.Game/Graphics/Containers/UserDimContainer.cs @@ -73,7 +73,7 @@ namespace osu.Game.Graphics.Containers public override void Add(Drawable drawable) { - // We need to blur instantly here in the case of changing beatmap backgrounds, where blurring shouldn't be from 0 every time the beatmap is changed. + // Make sure we're already at the correct blur target when a background is added to the container. if (drawable is Background b) { background = b;