From f593d9e42c3efa144dc07df35f504bd15efc41c7 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 22 Apr 2021 23:23:43 +0900 Subject: [PATCH] Fix playing users not being updated on room join --- osu.Game/Online/Multiplayer/StatefulMultiplayerClient.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Online/Multiplayer/StatefulMultiplayerClient.cs b/osu.Game/Online/Multiplayer/StatefulMultiplayerClient.cs index 2ddc10db0f..c0706b082d 100644 --- a/osu.Game/Online/Multiplayer/StatefulMultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/StatefulMultiplayerClient.cs @@ -144,6 +144,8 @@ namespace osu.Game.Online.Multiplayer Room = joinedRoom; apiRoom = room; defaultPlaylistItemId = apiRoom.Playlist.FirstOrDefault()?.ID ?? 0; + foreach (var user in joinedRoom.Users) + updateUserPlayingState(user.UserID, user.State); }, cancellationSource.Token).ConfigureAwait(false); // Update room settings.