diff --git a/osu.Android.props b/osu.Android.props index 301c615ce4..3cd4dc48bf 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -54,6 +54,6 @@ - + diff --git a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs index c721ff862a..46e427e1b7 100644 --- a/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs +++ b/osu.Game.Rulesets.Catch/MathUtils/FastRandom.cs @@ -12,14 +12,14 @@ public class FastRandom { private const double int_to_real = 1.0 / (int.MaxValue + 1.0); private const uint int_mask = 0x7FFFFFFF; - private const uint y = 842502087; - private const uint z = 3579807591; - private const uint w = 273326509; - private uint _x, _y = y, _z = z, _w = w; + private const uint y_initial = 842502087; + private const uint z_initial = 3579807591; + private const uint w_initial = 273326509; + private uint x, y = y_initial, z = z_initial, w = w_initial; public FastRandom(int seed) { - _x = (uint)seed; + x = (uint)seed; } public FastRandom() @@ -33,11 +33,11 @@ public FastRandom() /// The random value. public uint NextUInt() { - uint t = _x ^ (_x << 11); - _x = _y; - _y = _z; - _z = _w; - return _w = _w ^ (_w >> 19) ^ t ^ (t >> 8); + uint t = x ^ (x << 11); + x = y; + y = z; + z = w; + return w = w ^ (w >> 19) ^ t ^ (t >> 8); } /// diff --git a/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs b/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs index e3c6c93d01..025fa9c56e 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherSprite.cs @@ -22,7 +22,7 @@ public CatcherSprite() [BackgroundDependencyLoader] private void load() { - InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle") + InternalChild = new SkinnableSprite("Gameplay/catch/fruit-catcher-idle", confineMode: ConfineMode.ScaleDownToFit) { RelativeSizeAxes = Axes.Both, Anchor = Anchor.TopCentre, diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs index e45dc1d47a..c7db40bb19 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs @@ -136,8 +136,8 @@ private bool deleteSelected() slider.Path.ControlPoints.Remove(c); } - // If there are 0 remaining control points, treat the slider as being deleted - if (slider.Path.ControlPoints.Count == 0) + // If there are 0 or 1 remaining control points, the slider is in a degenerate (single point) form and should be deleted + if (slider.Path.ControlPoints.Count <= 1) { placementHandler?.Delete(slider); return true; @@ -171,7 +171,7 @@ public MenuItem[] ContextMenuItems return new MenuItem[] { - new OsuMenuItem($"Delete {"control point".ToQuantity(selectedPoints)}", MenuItemType.Destructive, () => deleteSelected()) + new OsuMenuItem($"Delete {"control point".ToQuantity(selectedPoints, selectedPoints > 1 ? ShowQuantityAs.Numeric : ShowQuantityAs.None)}", MenuItemType.Destructive, () => deleteSelected()) }; } } diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs index c004b6db28..9b820261ab 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs @@ -1,7 +1,6 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Input; @@ -191,15 +190,5 @@ private enum PlacementState Initial, Body, } - - private class Segment - { - public readonly List ControlPoints = new List(); - - public Segment(Vector2 offset) - { - ControlPoints.Add(offset); - } - } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs index 7431972673..68873093a6 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -104,7 +104,7 @@ private int addControlPoint(Vector2 position) int insertionIndex = 0; float minDistance = float.MaxValue; - for (int i = 0; i < HitObject.Path.ControlPoints.Count - 2; i++) + for (int i = 0; i < HitObject.Path.ControlPoints.Count - 1; i++) { float dist = new Line(HitObject.Path.ControlPoints[i].Position.Value, HitObject.Path.ControlPoints[i + 1].Position.Value).DistanceToPoint(position); diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs b/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs index 05b38ae195..02152fa51e 100644 --- a/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs +++ b/osu.Game.Rulesets.Osu/Skinning/LegacyCursor.cs @@ -3,15 +3,14 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; using osu.Game.Skinning; +using osu.Game.Rulesets.Osu.UI.Cursor; using osuTK; namespace osu.Game.Rulesets.Osu.Skinning { - public class LegacyCursor : CompositeDrawable + public class LegacyCursor : OsuCursorSprite { - private NonPlayfieldSprite cursor; private bool spin; public LegacyCursor() @@ -27,7 +26,7 @@ private void load(ISkinSource skin) { spin = skin.GetConfig(OsuSkinConfiguration.CursorRotate)?.Value ?? true; - InternalChildren = new Drawable[] + InternalChildren = new[] { new NonPlayfieldSprite { @@ -35,7 +34,7 @@ private void load(ISkinSource skin) Anchor = Anchor.Centre, Origin = Anchor.Centre, }, - cursor = new NonPlayfieldSprite + ExpandTarget = new NonPlayfieldSprite { Texture = skin.GetTexture("cursor"), Anchor = Anchor.Centre, @@ -47,7 +46,7 @@ private void load(ISkinSource skin) protected override void LoadComplete() { if (spin) - cursor.Spin(10000, RotationDirection.Clockwise); + ExpandTarget.Spin(10000, RotationDirection.Clockwise); } } } diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs index 0aa8661fd3..4f3d07f208 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs @@ -20,7 +20,9 @@ public class OsuCursor : SkinReloadableDrawable private bool cursorExpand; - private Container expandTarget; + private SkinnableDrawable cursorSprite; + + private Drawable expandTarget => (cursorSprite.Drawable as OsuCursorSprite)?.ExpandTarget ?? cursorSprite; public OsuCursor() { @@ -37,12 +39,12 @@ protected override void SkinChanged(ISkinSource skin, bool allowFallback) [BackgroundDependencyLoader] private void load() { - InternalChild = expandTarget = new Container + InternalChild = new Container { RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre, Anchor = Anchor.Centre, - Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling) + Child = cursorSprite = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling) { Origin = Anchor.Centre, Anchor = Anchor.Centre, @@ -62,7 +64,7 @@ public void Expand() public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad); - private class DefaultCursor : CompositeDrawable + private class DefaultCursor : OsuCursorSprite { public DefaultCursor() { @@ -71,10 +73,12 @@ public DefaultCursor() Anchor = Anchor.Centre; Origin = Anchor.Centre; - InternalChildren = new Drawable[] + InternalChildren = new[] { - new CircularContainer + ExpandTarget = new CircularContainer { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Masking = true, BorderThickness = size / 6, diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorSprite.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorSprite.cs new file mode 100644 index 0000000000..573c408a78 --- /dev/null +++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorSprite.cs @@ -0,0 +1,17 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; + +namespace osu.Game.Rulesets.Osu.UI.Cursor +{ + public abstract class OsuCursorSprite : CompositeDrawable + { + /// + /// The an optional piece of the cursor to expand when in a clicked state. + /// If null, the whole cursor will be affected by expansion. + /// + public Drawable ExpandTarget { get; protected set; } + } +} diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index dbea8d28a6..f02361e685 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -57,8 +57,8 @@ public void ResetPlayer(bool interactive, Action beforeLoadAction = null, Action beforeLoadAction?.Invoke(); Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo); - foreach (var mod in Mods.Value.OfType()) - mod.ApplyToClock(Beatmap.Value.Track); + foreach (var mod in Mods.Value.OfType()) + mod.ApplyToTrack(Beatmap.Value.Track); InputManager.Child = container = new TestPlayerLoaderContainer( loader = new TestPlayerLoader(() => diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs new file mode 100644 index 0000000000..e3dae9c27e --- /dev/null +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsSource.cs @@ -0,0 +1,65 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Game.Configuration; +using osuTK; + +namespace osu.Game.Tests.Visual.Settings +{ + [TestFixture] + public class TestSceneSettingsSource : OsuTestScene + { + public TestSceneSettingsSource() + { + Children = new Drawable[] + { + new FillFlowContainer + { + RelativeSizeAxes = Axes.Both, + Direction = FillDirection.Vertical, + Spacing = new Vector2(20), + Width = 0.5f, + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + Padding = new MarginPadding(50), + ChildrenEnumerable = new TestTargetClass().CreateSettingsControls() + }, + }; + } + + private class TestTargetClass + { + [SettingSource("Sample bool", "Clicking this changes a setting")] + public BindableBool TickBindable { get; } = new BindableBool(); + + [SettingSource("Sample float", "Change something for a mod")] + public BindableFloat SliderBindable { get; } = new BindableFloat + { + MinValue = 0, + MaxValue = 10, + Default = 5, + Value = 7 + }; + + [SettingSource("Sample enum", "Change something for a mod")] + public Bindable EnumBindable { get; } = new Bindable + { + Default = TestEnum.Value1, + Value = TestEnum.Value2 + }; + + [SettingSource("Sample string", "Change something for a mod")] + public Bindable StringBindable { get; } = new Bindable(); + } + + private enum TestEnum + { + Value1, + Value2 + } + } +} diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index a4b8d1a24a..5dd02c1ddd 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -95,6 +95,42 @@ public void TestSingleFilterOnEnter() AddAssert("filter count is 1", () => songSelect.FilterCount == 1); } + [Test] + public void TestNoFilterOnSimpleResume() + { + addRulesetImportStep(0); + addRulesetImportStep(0); + + createSongSelect(); + + AddStep("push child screen", () => Stack.Push(new TestSceneOsuScreenStack.TestScreen("test child"))); + AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen()); + + AddStep("return", () => songSelect.MakeCurrent()); + AddUntilStep("wait for current", () => songSelect.IsCurrentScreen()); + AddAssert("filter count is 1", () => songSelect.FilterCount == 1); + } + + [Test] + public void TestFilterOnResumeAfterChange() + { + addRulesetImportStep(0); + addRulesetImportStep(0); + + AddStep("change convert setting", () => config.Set(OsuSetting.ShowConvertedBeatmaps, false)); + + createSongSelect(); + + AddStep("push child screen", () => Stack.Push(new TestSceneOsuScreenStack.TestScreen("test child"))); + AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen()); + + AddStep("change convert setting", () => config.Set(OsuSetting.ShowConvertedBeatmaps, true)); + + AddStep("return", () => songSelect.MakeCurrent()); + AddUntilStep("wait for current", () => songSelect.IsCurrentScreen()); + AddAssert("filter count is 2", () => songSelect.FilterCount == 2); + } + [Test] public void TestAudioResuming() { diff --git a/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs b/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs index a68fd0ef40..c55988d1bb 100644 --- a/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs +++ b/osu.Game.Tests/Visual/TestSceneOsuScreenStack.cs @@ -42,7 +42,7 @@ public void ParallaxAssignmentTest() AddAssert("Parallax is off", () => stack.ParallaxAmount == 0); } - private class TestScreen : ScreenWithBeatmapBackground + public class TestScreen : ScreenWithBeatmapBackground { private readonly string screenText; diff --git a/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs b/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs index a345f93896..3ff4718b75 100644 --- a/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs +++ b/osu.Game.Tournament/Screens/Drawings/Components/ScrollingTeamContainer.cs @@ -83,88 +83,81 @@ public ScrollingTeamContainer() }; } - private ScrollState _scrollState; + private ScrollState scrollState; - private ScrollState scrollState + private void setScrollState(ScrollState newstate) { - get => _scrollState; + if (scrollState == newstate) + return; - set + delayedStateChangeDelegate?.Cancel(); + + switch (scrollState = newstate) { - if (_scrollState == value) - return; + case ScrollState.Scrolling: + resetSelected(); - _scrollState = value; + OnScrollStarted?.Invoke(); - delayedStateChangeDelegate?.Cancel(); + speedTo(1000f, 200); + tracker.FadeOut(100); + break; - switch (value) - { - case ScrollState.Scrolling: - resetSelected(); + case ScrollState.Stopping: + speedTo(0f, 2000); + tracker.FadeIn(200); - OnScrollStarted?.Invoke(); + delayedStateChangeDelegate = Scheduler.AddDelayed(() => setScrollState(ScrollState.Stopped), 2300); + break; - speedTo(1000f, 200); - tracker.FadeOut(100); + case ScrollState.Stopped: + // Find closest to center + if (!Children.Any()) break; - case ScrollState.Stopping: - speedTo(0f, 2000); - tracker.FadeIn(200); + ScrollingTeam closest = null; - delayedStateChangeDelegate = Scheduler.AddDelayed(() => scrollState = ScrollState.Stopped, 2300); - break; + foreach (var c in Children) + { + if (!(c is ScrollingTeam stc)) + continue; - case ScrollState.Stopped: - // Find closest to center - if (!Children.Any()) - break; - - ScrollingTeam closest = null; - - foreach (var c in Children) + if (closest == null) { - if (!(c is ScrollingTeam stc)) - continue; - - if (closest == null) - { - closest = stc; - continue; - } - - float o = Math.Abs(c.Position.X + c.DrawWidth / 2f - DrawWidth / 2f); - float lastOffset = Math.Abs(closest.Position.X + closest.DrawWidth / 2f - DrawWidth / 2f); - - if (o < lastOffset) - closest = stc; + closest = stc; + continue; } - Trace.Assert(closest != null, "closest != null"); + float o = Math.Abs(c.Position.X + c.DrawWidth / 2f - DrawWidth / 2f); + float lastOffset = Math.Abs(closest.Position.X + closest.DrawWidth / 2f - DrawWidth / 2f); - // ReSharper disable once PossibleNullReferenceException - offset += DrawWidth / 2f - (closest.Position.X + closest.DrawWidth / 2f); + if (o < lastOffset) + closest = stc; + } - ScrollingTeam st = closest; + Trace.Assert(closest != null, "closest != null"); - availableTeams.RemoveAll(at => at == st.Team); + // ReSharper disable once PossibleNullReferenceException + offset += DrawWidth / 2f - (closest.Position.X + closest.DrawWidth / 2f); - st.Selected = true; - OnSelected?.Invoke(st.Team); + ScrollingTeam st = closest; - delayedStateChangeDelegate = Scheduler.AddDelayed(() => scrollState = ScrollState.Idle, 10000); - break; + availableTeams.RemoveAll(at => at == st.Team); - case ScrollState.Idle: - resetSelected(); + st.Selected = true; + OnSelected?.Invoke(st.Team); - OnScrollStarted?.Invoke(); + delayedStateChangeDelegate = Scheduler.AddDelayed(() => setScrollState(ScrollState.Idle), 10000); + break; - speedTo(40f, 200); - tracker.FadeOut(100); - break; - } + case ScrollState.Idle: + resetSelected(); + + OnScrollStarted?.Invoke(); + + speedTo(40f, 200); + tracker.FadeOut(100); + break; } } @@ -176,7 +169,7 @@ public void AddTeam(TournamentTeam team) availableTeams.Add(team); RemoveAll(c => c is ScrollingTeam); - scrollState = ScrollState.Idle; + setScrollState(ScrollState.Idle); } public void AddTeams(IEnumerable teams) @@ -192,7 +185,7 @@ public void ClearTeams() { availableTeams.Clear(); RemoveAll(c => c is ScrollingTeam); - scrollState = ScrollState.Idle; + setScrollState(ScrollState.Idle); } public void RemoveTeam(TournamentTeam team) @@ -217,7 +210,7 @@ public void StartScrolling() if (availableTeams.Count == 0) return; - scrollState = ScrollState.Scrolling; + setScrollState(ScrollState.Scrolling); } public void StopScrolling() @@ -232,13 +225,13 @@ public void StopScrolling() return; } - scrollState = ScrollState.Stopping; + setScrollState(ScrollState.Stopping); } protected override void LoadComplete() { base.LoadComplete(); - scrollState = ScrollState.Idle; + setScrollState(ScrollState.Idle); } protected override void UpdateAfterChildren() @@ -305,7 +298,7 @@ private void resetSelected() private void speedTo(float value, double duration = 0, Easing easing = Easing.None) => this.TransformTo(nameof(speed), value, duration, easing); - private enum ScrollState + protected enum ScrollState { None, Idle, diff --git a/osu.Game/Configuration/DatabasedConfigManager.cs b/osu.Game/Configuration/DatabasedConfigManager.cs index 1ef4c2527a..b3783b45a8 100644 --- a/osu.Game/Configuration/DatabasedConfigManager.cs +++ b/osu.Game/Configuration/DatabasedConfigManager.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; @@ -9,8 +10,8 @@ namespace osu.Game.Configuration { - public abstract class DatabasedConfigManager : ConfigManager - where T : struct + public abstract class DatabasedConfigManager : ConfigManager + where TLookup : struct, Enum { private readonly SettingsStore settings; @@ -53,7 +54,7 @@ protected override bool PerformSave() private readonly List dirtySettings = new List(); - protected override void AddBindable(T lookup, Bindable bindable) + protected override void AddBindable(TLookup lookup, Bindable bindable) { base.AddBindable(lookup, bindable); diff --git a/osu.Game/Configuration/InMemoryConfigManager.cs b/osu.Game/Configuration/InMemoryConfigManager.cs index b0dc6b0e9c..ccf697f680 100644 --- a/osu.Game/Configuration/InMemoryConfigManager.cs +++ b/osu.Game/Configuration/InMemoryConfigManager.cs @@ -1,12 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Configuration; namespace osu.Game.Configuration { - public class InMemoryConfigManager : ConfigManager - where T : struct + public class InMemoryConfigManager : ConfigManager + where TLookup : struct, Enum { public InMemoryConfigManager() { diff --git a/osu.Game/Configuration/SettingSourceAttribute.cs b/osu.Game/Configuration/SettingSourceAttribute.cs new file mode 100644 index 0000000000..056fa8bcc0 --- /dev/null +++ b/osu.Game/Configuration/SettingSourceAttribute.cs @@ -0,0 +1,110 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Reflection; +using JetBrains.Annotations; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.UserInterface; +using osu.Game.Overlays.Settings; + +namespace osu.Game.Configuration +{ + /// + /// An attribute to mark a bindable as being exposed to the user via settings controls. + /// Can be used in conjunction with to automatically create UI controls. + /// + [MeansImplicitUse] + [AttributeUsage(AttributeTargets.Property)] + public class SettingSourceAttribute : Attribute + { + public string Label { get; } + + public string Description { get; } + + public SettingSourceAttribute(string label, string description = null) + { + Label = label ?? string.Empty; + Description = description ?? string.Empty; + } + } + + public static class SettingSourceExtensions + { + public static IEnumerable CreateSettingsControls(this object obj) + { + foreach (var property in obj.GetType().GetProperties(BindingFlags.GetProperty | BindingFlags.Public | BindingFlags.Instance)) + { + var attr = property.GetCustomAttribute(true); + + if (attr == null) + continue; + + var prop = property.GetValue(obj); + + switch (prop) + { + case BindableNumber bNumber: + yield return new SettingsSlider + { + LabelText = attr.Label, + Bindable = bNumber + }; + + break; + + case BindableNumber bNumber: + yield return new SettingsSlider + { + LabelText = attr.Label, + Bindable = bNumber + }; + + break; + + case BindableNumber bNumber: + yield return new SettingsSlider + { + LabelText = attr.Label, + Bindable = bNumber + }; + + break; + + case Bindable bBool: + yield return new SettingsCheckbox + { + LabelText = attr.Label, + Bindable = bBool + }; + + break; + + case Bindable bString: + yield return new SettingsTextBox + { + LabelText = attr.Label, + Bindable = bString + }; + + break; + + case IBindable bindable: + var dropdownType = typeof(SettingsEnumDropdown<>).MakeGenericType(bindable.GetType().GetGenericArguments()[0]); + var dropdown = (Drawable)Activator.CreateInstance(dropdownType); + + dropdown.GetType().GetProperty(nameof(IHasCurrentValue.Current))?.SetValue(dropdown, obj); + + yield return dropdown; + + break; + + default: + throw new InvalidOperationException($"{nameof(SettingSourceAttribute)} was attached to an unsupported type ({prop})"); + } + } + } + } +} diff --git a/osu.Game/Graphics/IHasAccentColour.cs b/osu.Game/Graphics/IHasAccentColour.cs index 1a66819379..af497da70f 100644 --- a/osu.Game/Graphics/IHasAccentColour.cs +++ b/osu.Game/Graphics/IHasAccentColour.cs @@ -24,7 +24,7 @@ public static class AccentedColourExtensions /// /// A to which further transforms can be added. public static TransformSequence FadeAccent(this T accentedDrawable, Color4 newColour, double duration = 0, Easing easing = Easing.None) - where T : IHasAccentColour + where T : class, IHasAccentColour => accentedDrawable.TransformTo(nameof(accentedDrawable.AccentColour), newColour, duration, easing); /// diff --git a/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs b/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs index e132027787..528d7d60f8 100644 --- a/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs +++ b/osu.Game/Graphics/UserInterface/OsuEnumDropdown.cs @@ -6,12 +6,10 @@ namespace osu.Game.Graphics.UserInterface { public class OsuEnumDropdown : OsuDropdown + where T : struct, Enum { public OsuEnumDropdown() { - if (!typeof(T).IsEnum) - throw new InvalidOperationException("OsuEnumDropdown only supports enums as the generic type argument"); - Items = (T[])Enum.GetValues(typeof(T)); } } diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs index dcec17788a..9a0e112727 100644 --- a/osu.Game/Online/DownloadTrackingComposite.cs +++ b/osu.Game/Online/DownloadTrackingComposite.cs @@ -26,7 +26,7 @@ public abstract class DownloadTrackingComposite : Composi /// protected readonly Bindable State = new Bindable(); - protected readonly Bindable Progress = new Bindable(); + protected readonly BindableNumber Progress = new BindableNumber { MinValue = 0, MaxValue = 1 }; protected DownloadTrackingComposite(TModel model = null) { diff --git a/osu.Game/Online/Multiplayer/PlaylistItem.cs b/osu.Game/Online/Multiplayer/PlaylistItem.cs index e47d497d94..d13e8b31e6 100644 --- a/osu.Game/Online/Multiplayer/PlaylistItem.cs +++ b/osu.Game/Online/Multiplayer/PlaylistItem.cs @@ -45,23 +45,25 @@ public BeatmapInfo Beatmap [JsonProperty("beatmap")] private APIBeatmap apiBeatmap { get; set; } + private APIMod[] allowedModsBacking; + [JsonProperty("allowed_mods")] private APIMod[] allowedMods { get => AllowedMods.Select(m => new APIMod { Acronym = m.Acronym }).ToArray(); - set => _allowedMods = value; + set => allowedModsBacking = value; } + private APIMod[] requiredModsBacking; + [JsonProperty("required_mods")] private APIMod[] requiredMods { get => RequiredMods.Select(m => new APIMod { Acronym = m.Acronym }).ToArray(); - set => _requiredMods = value; + set => requiredModsBacking = value; } private BeatmapInfo beatmap; - private APIMod[] _allowedMods; - private APIMod[] _requiredMods; public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets) { @@ -70,20 +72,20 @@ public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets) Beatmap = apiBeatmap == null ? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == BeatmapID) : apiBeatmap.ToBeatmap(rulesets); Ruleset = rulesets.GetRuleset(RulesetID); - if (_allowedMods != null) + if (allowedModsBacking != null) { AllowedMods.Clear(); - AllowedMods.AddRange(Ruleset.CreateInstance().GetAllMods().Where(mod => _allowedMods.Any(m => m.Acronym == mod.Acronym))); + AllowedMods.AddRange(Ruleset.CreateInstance().GetAllMods().Where(mod => allowedModsBacking.Any(m => m.Acronym == mod.Acronym))); - _allowedMods = null; + allowedModsBacking = null; } - if (_requiredMods != null) + if (requiredModsBacking != null) { RequiredMods.Clear(); - RequiredMods.AddRange(Ruleset.CreateInstance().GetAllMods().Where(mod => _requiredMods.Any(m => m.Acronym == mod.Acronym))); + RequiredMods.AddRange(Ruleset.CreateInstance().GetAllMods().Where(mod => requiredModsBacking.Any(m => m.Acronym == mod.Acronym))); - _requiredMods = null; + requiredModsBacking = null; } } diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index 5e0a67c2f7..bafdad3508 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -261,8 +261,8 @@ public void ResetTrackAdjustments() if (allowRateAdjustments) { - foreach (var mod in mods.Value.OfType()) - mod.ApplyToClock(track); + foreach (var mod in mods.Value.OfType()) + mod.ApplyToTrack(track); } } diff --git a/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs b/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs index 0808cc8fcc..a33f4eb30d 100644 --- a/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs +++ b/osu.Game/Overlays/SearchableList/DisplayStyleControl.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Bindables; using osuTK; using osu.Framework.Graphics; @@ -11,6 +12,7 @@ namespace osu.Game.Overlays.SearchableList { public class DisplayStyleControl : Container + where T : struct, Enum { public readonly SlimEnumDropdown Dropdown; public readonly Bindable DisplayStyle = new Bindable(); diff --git a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs index 372da94b37..117f905de4 100644 --- a/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs +++ b/osu.Game/Overlays/SearchableList/SearchableListFilterControl.cs @@ -13,7 +13,9 @@ namespace osu.Game.Overlays.SearchableList { - public abstract class SearchableListFilterControl : Container + public abstract class SearchableListFilterControl : Container + where TTab : struct, Enum + where TCategory : struct, Enum { private const float padding = 10; @@ -21,12 +23,12 @@ public abstract class SearchableListFilterControl : Container private readonly Box tabStrip; public readonly SearchTextBox Search; - public readonly PageTabControl Tabs; - public readonly DisplayStyleControl DisplayStyleControl; + public readonly PageTabControl Tabs; + public readonly DisplayStyleControl DisplayStyleControl; protected abstract Color4 BackgroundColour { get; } - protected abstract T DefaultTab { get; } - protected abstract U DefaultCategory { get; } + protected abstract TTab DefaultTab { get; } + protected abstract TCategory DefaultCategory { get; } protected virtual Drawable CreateSupplementaryControls() => null; /// @@ -36,9 +38,6 @@ public abstract class SearchableListFilterControl : Container protected SearchableListFilterControl() { - if (!typeof(T).IsEnum) - throw new InvalidOperationException("SearchableListFilterControl's sort tabs only support enums as the generic type argument"); - RelativeSizeAxes = Axes.X; var controls = CreateSupplementaryControls(); @@ -90,7 +89,7 @@ protected SearchableListFilterControl() RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Right = 225 }, - Child = Tabs = new PageTabControl + Child = Tabs = new PageTabControl { RelativeSizeAxes = Axes.X, }, @@ -105,7 +104,7 @@ protected SearchableListFilterControl() }, }, }, - DisplayStyleControl = new DisplayStyleControl + DisplayStyleControl = new DisplayStyleControl { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, diff --git a/osu.Game/Overlays/SearchableList/SearchableListHeader.cs b/osu.Game/Overlays/SearchableList/SearchableListHeader.cs index 73dca956d1..66fedf0a56 100644 --- a/osu.Game/Overlays/SearchableList/SearchableListHeader.cs +++ b/osu.Game/Overlays/SearchableList/SearchableListHeader.cs @@ -14,6 +14,7 @@ namespace osu.Game.Overlays.SearchableList { public abstract class SearchableListHeader : Container + where T : struct, Enum { public readonly HeaderTabControl Tabs; @@ -24,9 +25,6 @@ public abstract class SearchableListHeader : Container protected SearchableListHeader() { - if (!typeof(T).IsEnum) - throw new InvalidOperationException("BrowseHeader only supports enums as the generic type argument"); - RelativeSizeAxes = Axes.X; Height = 90; diff --git a/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs b/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs index fb0c1d9808..37478d902b 100644 --- a/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs +++ b/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; @@ -16,19 +17,22 @@ public abstract class SearchableListOverlay : FullscreenOverlay public const float WIDTH_PADDING = 80; } - public abstract class SearchableListOverlay : SearchableListOverlay + public abstract class SearchableListOverlay : SearchableListOverlay + where THeader : struct, Enum + where TTab : struct, Enum + where TCategory : struct, Enum { private readonly Container scrollContainer; - protected readonly SearchableListHeader Header; - protected readonly SearchableListFilterControl Filter; + protected readonly SearchableListHeader Header; + protected readonly SearchableListFilterControl Filter; protected readonly FillFlowContainer ScrollFlow; protected abstract Color4 BackgroundColour { get; } protected abstract Color4 TrianglesColourLight { get; } protected abstract Color4 TrianglesColourDark { get; } - protected abstract SearchableListHeader CreateHeader(); - protected abstract SearchableListFilterControl CreateFilterControl(); + protected abstract SearchableListHeader CreateHeader(); + protected abstract SearchableListFilterControl CreateFilterControl(); protected SearchableListOverlay() { diff --git a/osu.Game/Overlays/SearchableList/SlimEnumDropdown.cs b/osu.Game/Overlays/SearchableList/SlimEnumDropdown.cs index f320ef1344..9e7ff1205f 100644 --- a/osu.Game/Overlays/SearchableList/SlimEnumDropdown.cs +++ b/osu.Game/Overlays/SearchableList/SlimEnumDropdown.cs @@ -1,6 +1,7 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; @@ -11,6 +12,7 @@ namespace osu.Game.Overlays.SearchableList { public class SlimEnumDropdown : OsuEnumDropdown + where T : struct, Enum { protected override DropdownHeader CreateHeader() => new SlimDropdownHeader(); diff --git a/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs b/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs index 9f09f251c2..c77d14632b 100644 --- a/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs +++ b/osu.Game/Overlays/Settings/SettingsEnumDropdown.cs @@ -1,12 +1,14 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Settings { public class SettingsEnumDropdown : SettingsDropdown + where T : struct, Enum { protected override OsuDropdown CreateDropdown() => new DropdownControl(); diff --git a/osu.Game/Overlays/Settings/SettingsItem.cs b/osu.Game/Overlays/Settings/SettingsItem.cs index 8863e43cca..9c390c34ec 100644 --- a/osu.Game/Overlays/Settings/SettingsItem.cs +++ b/osu.Game/Overlays/Settings/SettingsItem.cs @@ -53,27 +53,10 @@ public virtual string LabelText } } - // hold a reference to the provided bindable so we don't have to in every settings section. - private Bindable bindable; - public virtual Bindable Bindable { - get => bindable; - - set - { - if (bindable != null) - controlWithCurrent?.Current.UnbindFrom(bindable); - - bindable = value; - controlWithCurrent?.Current.BindTo(bindable); - - if (ShowsDefaultIndicator) - { - restoreDefaultButton.Bindable = bindable.GetBoundCopy(); - restoreDefaultButton.Bindable.TriggerChange(); - } - } + get => controlWithCurrent.Current; + set => controlWithCurrent.Current = value; } public virtual IEnumerable FilterTerms => Keywords == null ? new[] { LabelText } : new List(Keywords) { LabelText }.ToArray(); @@ -110,7 +93,12 @@ protected SettingsItem() private void load() { if (controlWithCurrent != null) + { controlWithCurrent.Current.DisabledChanged += disabled => { Colour = disabled ? Color4.Gray : Color4.White; }; + + if (ShowsDefaultIndicator) + restoreDefaultButton.Bindable = controlWithCurrent.Current; + } } private class RestoreDefaultValueButton : Container, IHasTooltip @@ -125,6 +113,7 @@ public Bindable Bindable bindable = value; bindable.ValueChanged += _ => UpdateState(); bindable.DisabledChanged += _ => UpdateState(); + UpdateState(); } } diff --git a/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs b/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs index ed5fdf9809..0ff3455f00 100644 --- a/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs +++ b/osu.Game/Rulesets/Configuration/RulesetConfigManager.cs @@ -1,12 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Game.Configuration; namespace osu.Game.Rulesets.Configuration { - public abstract class RulesetConfigManager : DatabasedConfigManager, IRulesetConfigManager - where T : struct + public abstract class RulesetConfigManager : DatabasedConfigManager, IRulesetConfigManager + where TLookup : struct, Enum { protected RulesetConfigManager(SettingsStore settings, RulesetInfo ruleset, int? variant = null) : base(settings, ruleset, variant) diff --git a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs index e31c963403..1902de5bda 100644 --- a/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/DifficultyCalculator.cs @@ -4,8 +4,8 @@ using System; using System.Collections.Generic; using System.Linq; +using osu.Framework.Audio.Track; using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Skills; @@ -41,10 +41,10 @@ public DifficultyAttributes Calculate(params Mod[] mods) IBeatmap playableBeatmap = beatmap.GetPlayableBeatmap(ruleset.RulesetInfo, mods); - var clock = new StopwatchClock(); - mods.OfType().ForEach(m => m.ApplyToClock(clock)); + var track = new TrackVirtual(10000); + mods.OfType().ForEach(m => m.ApplyToTrack(track)); - return calculate(playableBeatmap, mods, clock.Rate); + return calculate(playableBeatmap, mods, track.Rate); } /// diff --git a/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs b/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs index 9ab81b9580..ac3b817840 100644 --- a/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs +++ b/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs @@ -3,8 +3,8 @@ using System.Collections.Generic; using System.Linq; +using osu.Framework.Audio.Track; using osu.Framework.Extensions.IEnumerableExtensions; -using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; using osu.Game.Scoring; @@ -35,9 +35,9 @@ protected PerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreIn protected virtual void ApplyMods(Mod[] mods) { - var clock = new StopwatchClock(); - mods.OfType().ForEach(m => m.ApplyToClock(clock)); - TimeRate = clock.Rate; + var track = new TrackVirtual(10000); + mods.OfType().ForEach(m => m.ApplyToTrack(track)); + TimeRate = track.Rate; } public abstract double Calculate(Dictionary categoryDifficulty = null); diff --git a/osu.Game/Rulesets/Mods/IApplicableToClock.cs b/osu.Game/Rulesets/Mods/IApplicableToTrack.cs similarity index 69% rename from osu.Game/Rulesets/Mods/IApplicableToClock.cs rename to osu.Game/Rulesets/Mods/IApplicableToTrack.cs index e5767b5fbf..4d6d958e82 100644 --- a/osu.Game/Rulesets/Mods/IApplicableToClock.cs +++ b/osu.Game/Rulesets/Mods/IApplicableToTrack.cs @@ -1,15 +1,15 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Timing; +using osu.Framework.Audio.Track; namespace osu.Game.Rulesets.Mods { /// /// An interface for mods that make adjustments to the track. /// - public interface IApplicableToClock : IApplicableMod + public interface IApplicableToTrack : IApplicableMod { - void ApplyToClock(IAdjustableClock clock); + void ApplyToTrack(Track track); } } diff --git a/osu.Game/Rulesets/Mods/ModDaycore.cs b/osu.Game/Rulesets/Mods/ModDaycore.cs index 7e6d959119..dcb3cb5597 100644 --- a/osu.Game/Rulesets/Mods/ModDaycore.cs +++ b/osu.Game/Rulesets/Mods/ModDaycore.cs @@ -1,9 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Audio; +using osu.Framework.Audio.Track; using osu.Framework.Graphics.Sprites; -using osu.Framework.Timing; namespace osu.Game.Rulesets.Mods { @@ -14,12 +13,9 @@ public abstract class ModDaycore : ModHalfTime public override IconUsage Icon => FontAwesome.Solid.Question; public override string Description => "Whoaaaaa..."; - public override void ApplyToClock(IAdjustableClock clock) + public override void ApplyToTrack(Track track) { - if (clock is IHasPitchAdjust pitchAdjust) - pitchAdjust.PitchAdjust *= RateAdjust; - else - base.ApplyToClock(clock); + track.Frequency.Value *= RateAdjust; } } } diff --git a/osu.Game/Rulesets/Mods/ModDoubleTime.cs b/osu.Game/Rulesets/Mods/ModDoubleTime.cs index a5e76e32b1..5e685b040e 100644 --- a/osu.Game/Rulesets/Mods/ModDoubleTime.cs +++ b/osu.Game/Rulesets/Mods/ModDoubleTime.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Mods { - public abstract class ModDoubleTime : ModTimeAdjust, IApplicableToClock + public abstract class ModDoubleTime : ModTimeAdjust { public override string Name => "Double Time"; public override string Acronym => "DT"; diff --git a/osu.Game/Rulesets/Mods/ModHalfTime.cs b/osu.Game/Rulesets/Mods/ModHalfTime.cs index 27369f4c30..d17ddd2253 100644 --- a/osu.Game/Rulesets/Mods/ModHalfTime.cs +++ b/osu.Game/Rulesets/Mods/ModHalfTime.cs @@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Mods { - public abstract class ModHalfTime : ModTimeAdjust, IApplicableToClock + public abstract class ModHalfTime : ModTimeAdjust { public override string Name => "Half Time"; public override string Acronym => "HT"; diff --git a/osu.Game/Rulesets/Mods/ModNightcore.cs b/osu.Game/Rulesets/Mods/ModNightcore.cs index dc0fc33088..a4f1ef5a72 100644 --- a/osu.Game/Rulesets/Mods/ModNightcore.cs +++ b/osu.Game/Rulesets/Mods/ModNightcore.cs @@ -1,9 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using osu.Framework.Audio; +using osu.Framework.Audio.Track; using osu.Framework.Graphics.Sprites; -using osu.Framework.Timing; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods @@ -15,12 +14,9 @@ public abstract class ModNightcore : ModDoubleTime public override IconUsage Icon => OsuIcon.ModNightcore; public override string Description => "Uguuuuuuuu..."; - public override void ApplyToClock(IAdjustableClock clock) + public override void ApplyToTrack(Track track) { - if (clock is IHasPitchAdjust pitchAdjust) - pitchAdjust.PitchAdjust *= RateAdjust; - else - base.ApplyToClock(clock); + track.Frequency.Value *= RateAdjust; } } } diff --git a/osu.Game/Rulesets/Mods/ModTimeAdjust.cs b/osu.Game/Rulesets/Mods/ModTimeAdjust.cs index 513883f552..7d0cc2a7c3 100644 --- a/osu.Game/Rulesets/Mods/ModTimeAdjust.cs +++ b/osu.Game/Rulesets/Mods/ModTimeAdjust.cs @@ -2,23 +2,19 @@ // See the LICENCE file in the repository root for full licence text. using System; -using osu.Framework.Audio; -using osu.Framework.Timing; +using osu.Framework.Audio.Track; namespace osu.Game.Rulesets.Mods { - public abstract class ModTimeAdjust : Mod + public abstract class ModTimeAdjust : Mod, IApplicableToTrack { public override Type[] IncompatibleMods => new[] { typeof(ModTimeRamp) }; protected abstract double RateAdjust { get; } - public virtual void ApplyToClock(IAdjustableClock clock) + public virtual void ApplyToTrack(Track track) { - if (clock is IHasTempoAdjust tempo) - tempo.TempoAdjust *= RateAdjust; - else - clock.Rate *= RateAdjust; + track.Tempo.Value *= RateAdjust; } } } diff --git a/osu.Game/Rulesets/Mods/ModTimeRamp.cs b/osu.Game/Rulesets/Mods/ModTimeRamp.cs index e231225e3c..839b2ae36e 100644 --- a/osu.Game/Rulesets/Mods/ModTimeRamp.cs +++ b/osu.Game/Rulesets/Mods/ModTimeRamp.cs @@ -3,15 +3,14 @@ using System; using System.Linq; -using osu.Framework.Audio; -using osu.Framework.Timing; +using osu.Framework.Audio.Track; using osu.Game.Beatmaps; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mods { - public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToClock, IApplicableToBeatmap + public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToTrack, IApplicableToBeatmap { /// /// The point in the beatmap at which the final ramping rate should be reached. @@ -24,11 +23,11 @@ public abstract class ModTimeRamp : Mod, IUpdatableByPlayfield, IApplicableToClo private double finalRateTime; private double beginRampTime; - private IAdjustableClock clock; + private Track track; - public virtual void ApplyToClock(IAdjustableClock clock) + public virtual void ApplyToTrack(Track track) { - this.clock = clock; + this.track = track; lastAdjust = 1; @@ -46,7 +45,7 @@ public virtual void ApplyToBeatmap(IBeatmap beatmap) public virtual void Update(Playfield playfield) { - applyAdjustment((clock.CurrentTime - beginRampTime) / finalRateTime); + applyAdjustment((track.CurrentTime - beginRampTime) / finalRateTime); } private double lastAdjust = 1; @@ -59,23 +58,8 @@ private void applyAdjustment(double amount) { double adjust = 1 + (Math.Sign(FinalRateAdjustment) * Math.Clamp(amount, 0, 1) * Math.Abs(FinalRateAdjustment)); - switch (clock) - { - case IHasPitchAdjust pitch: - pitch.PitchAdjust /= lastAdjust; - pitch.PitchAdjust *= adjust; - break; - - case IHasTempoAdjust tempo: - tempo.TempoAdjust /= lastAdjust; - tempo.TempoAdjust *= adjust; - break; - - default: - clock.Rate /= lastAdjust; - clock.Rate *= adjust; - break; - } + track.Tempo.Value /= lastAdjust; + track.Tempo.Value *= adjust; lastAdjust = adjust; } diff --git a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs index 1ac7284772..b5b1e26486 100644 --- a/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs @@ -257,14 +257,13 @@ private PathControlPoint[] convertControlPoints(Vector2[] vertices, PathType typ { if (type == PathType.PerfectCurve) { - if (vertices.Length == 3) + if (vertices.Length != 3) + type = PathType.Bezier; + else if (isLinear(vertices)) { // osu-stable special-cased colinear perfect curves to a linear path - if (isLinear(vertices)) - type = PathType.Linear; + type = PathType.Linear; } - else - type = PathType.Bezier; } var points = new List(vertices.Length) diff --git a/osu.Game/Rulesets/Objects/PathControlPoint.cs b/osu.Game/Rulesets/Objects/PathControlPoint.cs index 5737d3f618..0336f94313 100644 --- a/osu.Game/Rulesets/Objects/PathControlPoint.cs +++ b/osu.Game/Rulesets/Objects/PathControlPoint.cs @@ -30,8 +30,9 @@ public class PathControlPoint : IEquatable /// Creates a new . /// public PathControlPoint() - : this(Vector2.Zero, null) { + Position.ValueChanged += _ => Changed?.Invoke(); + Type.ValueChanged += _ => Changed?.Invoke(); } /// @@ -40,12 +41,10 @@ public PathControlPoint() /// The initial position. /// The initial type. public PathControlPoint(Vector2 position, PathType? type = null) + : this() { Position.Value = position; Type.Value = type; - - Position.ValueChanged += _ => Changed?.Invoke(); - Type.ValueChanged += _ => Changed?.Invoke(); } public bool Equals(PathControlPoint other) => Position.Value == other?.Position.Value && Type.Value == other.Type.Value; diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index 96275c1274..a856974292 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -511,15 +511,19 @@ public FallbackSampleStore(ISampleStore primary, ISampleStore secondary) public IEnumerable GetAvailableResources() => throw new NotImplementedException(); - public void AddAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException(); + public void AddAdjustment(AdjustableProperty type, BindableNumber adjustBindable) => throw new NotImplementedException(); - public void RemoveAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException(); + public void RemoveAdjustment(AdjustableProperty type, BindableNumber adjustBindable) => throw new NotImplementedException(); - public BindableDouble Volume => throw new NotImplementedException(); + public BindableNumber Volume => throw new NotImplementedException(); - public BindableDouble Balance => throw new NotImplementedException(); + public BindableNumber Balance => throw new NotImplementedException(); - public BindableDouble Frequency => throw new NotImplementedException(); + public BindableNumber Frequency => throw new NotImplementedException(); + + public BindableNumber Tempo => throw new NotImplementedException(); + + public IBindable GetAggregate(AdjustableProperty type) => throw new NotImplementedException(); public IBindable AggregateVolume => throw new NotImplementedException(); @@ -527,6 +531,8 @@ public FallbackSampleStore(ISampleStore primary, ISampleStore secondary) public IBindable AggregateFrequency => throw new NotImplementedException(); + public IBindable AggregateTempo => throw new NotImplementedException(); + public int PlaybackConcurrency { get => throw new NotImplementedException(); diff --git a/osu.Game/Screens/Play/GameplayClockContainer.cs b/osu.Game/Screens/Play/GameplayClockContainer.cs index 58c9a6a784..2cc03ae453 100644 --- a/osu.Game/Screens/Play/GameplayClockContainer.cs +++ b/osu.Game/Screens/Play/GameplayClockContainer.cs @@ -28,9 +28,9 @@ public class GameplayClockContainer : Container private readonly IReadOnlyList mods; /// - /// The original source (usually a 's track). + /// The 's track. /// - private IAdjustableClock sourceClock; + private Track track; public readonly BindableBool IsPaused = new BindableBool(); @@ -72,8 +72,8 @@ public GameplayClockContainer(WorkingBeatmap beatmap, IReadOnlyList mods, d RelativeSizeAxes = Axes.Both; - sourceClock = (IAdjustableClock)beatmap.Track ?? new StopwatchClock(); - (sourceClock as IAdjustableAudioComponent)?.AddAdjustment(AdjustableProperty.Frequency, pauseFreqAdjust); + track = beatmap.Track; + track.AddAdjustment(AdjustableProperty.Frequency, pauseFreqAdjust); adjustableClock = new DecoupleableInterpolatingFramedClock { IsCoupled = false }; @@ -127,11 +127,11 @@ public void Restart() { Task.Run(() => { - sourceClock.Reset(); + track.Reset(); Schedule(() => { - adjustableClock.ChangeSource(sourceClock); + adjustableClock.ChangeSource(track); updateRate(); if (!IsPaused.Value) @@ -197,13 +197,13 @@ public void Stop() /// public void StopUsingBeatmapClock() { - if (sourceClock != beatmap.Track) + if (track != beatmap.Track) return; removeSourceClockAdjustments(); - sourceClock = new TrackVirtual(beatmap.Track.Length); - adjustableClock.ChangeSource(sourceClock); + track = new TrackVirtual(beatmap.Track.Length); + adjustableClock.ChangeSource(track); } protected override void Update() @@ -218,18 +218,15 @@ protected override void Update() private void updateRate() { - if (sourceClock == null) return; + if (track == null) return; speedAdjustmentsApplied = true; - sourceClock.ResetSpeedAdjustments(); + track.ResetSpeedAdjustments(); - if (sourceClock is IHasTempoAdjust tempo) - tempo.TempoAdjust = UserPlaybackRate.Value; - else - sourceClock.Rate = UserPlaybackRate.Value; + track.Tempo.Value = UserPlaybackRate.Value; - foreach (var mod in mods.OfType()) - mod.ApplyToClock(sourceClock); + foreach (var mod in mods.OfType()) + mod.ApplyToTrack(track); } protected override void Dispose(bool isDisposing) @@ -237,18 +234,18 @@ protected override void Dispose(bool isDisposing) base.Dispose(isDisposing); removeSourceClockAdjustments(); - sourceClock = null; + track = null; } private void removeSourceClockAdjustments() { if (speedAdjustmentsApplied) { - sourceClock.ResetSpeedAdjustments(); + track.ResetSpeedAdjustments(); speedAdjustmentsApplied = false; } - (sourceClock as IAdjustableAudioComponent)?.RemoveAdjustment(AdjustableProperty.Frequency, pauseFreqAdjust); + track.RemoveAdjustment(AdjustableProperty.Frequency, pauseFreqAdjust); } } } diff --git a/osu.Game/Screens/Play/GameplayMenuOverlay.cs b/osu.Game/Screens/Play/GameplayMenuOverlay.cs index f54d638584..adfbe977a4 100644 --- a/osu.Game/Screens/Play/GameplayMenuOverlay.cs +++ b/osu.Game/Screens/Play/GameplayMenuOverlay.cs @@ -188,26 +188,22 @@ protected void AddButton(string text, Color4 colour, Action action) InternalButtons.Add(button); } - private int _selectionIndex = -1; + private int selectionIndex = -1; - private int selectionIndex + private void setSelected(int value) { - get => _selectionIndex; - set - { - if (_selectionIndex == value) - return; + if (selectionIndex == value) + return; - // Deselect the previously-selected button - if (_selectionIndex != -1) - InternalButtons[_selectionIndex].Selected.Value = false; + // Deselect the previously-selected button + if (selectionIndex != -1) + InternalButtons[selectionIndex].Selected.Value = false; - _selectionIndex = value; + selectionIndex = value; - // Select the newly-selected button - if (_selectionIndex != -1) - InternalButtons[_selectionIndex].Selected.Value = true; - } + // Select the newly-selected button + if (selectionIndex != -1) + InternalButtons[selectionIndex].Selected.Value = true; } protected override bool OnKeyDown(KeyDownEvent e) @@ -218,16 +214,16 @@ protected override bool OnKeyDown(KeyDownEvent e) { case Key.Up: if (selectionIndex == -1 || selectionIndex == 0) - selectionIndex = InternalButtons.Count - 1; + setSelected(InternalButtons.Count - 1); else - selectionIndex--; + setSelected(selectionIndex - 1); return true; case Key.Down: if (selectionIndex == -1 || selectionIndex == InternalButtons.Count - 1) - selectionIndex = 0; + setSelected(0); else - selectionIndex++; + setSelected(selectionIndex + 1); return true; } } @@ -266,9 +262,9 @@ public bool OnReleased(GlobalAction action) private void buttonSelectionChanged(DialogButton button, bool isSelected) { if (!isSelected) - selectionIndex = -1; + setSelected(-1); else - selectionIndex = InternalButtons.IndexOf(button); + setSelected(InternalButtons.IndexOf(button)); } private void updateRetryCount() diff --git a/osu.Game/Screens/Select/FilterCriteria.cs b/osu.Game/Screens/Select/FilterCriteria.cs index abcb1f2171..e3ad76ac35 100644 --- a/osu.Game/Screens/Select/FilterCriteria.cs +++ b/osu.Game/Screens/Select/FilterCriteria.cs @@ -44,7 +44,7 @@ public string SearchText } public struct OptionalRange : IEquatable> - where T : struct, IComparable + where T : struct { public bool HasFilter => Max != null || Min != null; diff --git a/osu.Game/Screens/Select/FilterQueryParser.cs b/osu.Game/Screens/Select/FilterQueryParser.cs index ffe1258168..89afc729fe 100644 --- a/osu.Game/Screens/Select/FilterQueryParser.cs +++ b/osu.Game/Screens/Select/FilterQueryParser.cs @@ -170,7 +170,7 @@ private static void updateCriteriaRange(ref FilterCriteria.OptionalRange } private static void updateCriteriaRange(ref FilterCriteria.OptionalRange range, string op, T value) - where T : struct, IComparable + where T : struct { switch (op) { diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index a52edb70db..8f7ad2022d 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -262,8 +262,10 @@ private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dia protected virtual void ApplyFilterToCarousel(FilterCriteria criteria) { - if (this.IsCurrentScreen()) - Carousel.Filter(criteria); + // if not the current screen, we want to get carousel in a good presentation state before displaying (resume or enter). + bool shouldDebounce = this.IsCurrentScreen(); + + Schedule(() => Carousel.Filter(criteria, shouldDebounce)); } private DependencyContainer dependencies; @@ -437,8 +439,6 @@ public override void OnEntering(IScreen last) { base.OnEntering(last); - Carousel.Filter(FilterControl.CreateCriteria(), false); - this.FadeInFromZero(250); FilterControl.Activate(); } diff --git a/osu.Game/Skinning/SkinConfigManager.cs b/osu.Game/Skinning/SkinConfigManager.cs index 896444d1d2..682138a2e9 100644 --- a/osu.Game/Skinning/SkinConfigManager.cs +++ b/osu.Game/Skinning/SkinConfigManager.cs @@ -1,11 +1,12 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; using osu.Framework.Configuration; namespace osu.Game.Skinning { - public class SkinConfigManager : ConfigManager where T : struct + public class SkinConfigManager : ConfigManager where TLookup : struct, Enum { protected override void PerformLoad() { diff --git a/osu.Game/Storyboards/Drawables/IFlippable.cs b/osu.Game/Storyboards/Drawables/IFlippable.cs index 9e12de5833..1c4cdde22d 100644 --- a/osu.Game/Storyboards/Drawables/IFlippable.cs +++ b/osu.Game/Storyboards/Drawables/IFlippable.cs @@ -41,7 +41,7 @@ public static class FlippableExtensions /// /// A to which further transforms can be added. public static TransformSequence TransformFlipH(this T flippable, bool newValue, double delay = 0) - where T : IFlippable + where T : class, IFlippable => flippable.TransformTo(flippable.PopulateTransform(new TransformFlipH(), newValue, delay)); /// @@ -49,7 +49,7 @@ public static TransformSequence TransformFlipH(this T flippable, bool newV /// /// A to which further transforms can be added. public static TransformSequence TransformFlipV(this T flippable, bool newValue, double delay = 0) - where T : IFlippable + where T : class, IFlippable => flippable.TransformTo(flippable.PopulateTransform(new TransformFlipV(), newValue, delay)); } } diff --git a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs index 921a1d9789..ad24ffc7b8 100644 --- a/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs +++ b/osu.Game/Tests/Visual/RateAdjustedBeatmapTestScene.cs @@ -13,7 +13,7 @@ protected override void Update() base.Update(); // note that this will override any mod rate application - Beatmap.Value.Track.TempoAdjust = Clock.Rate; + Beatmap.Value.Track.Tempo.Value = Clock.Rate; } } } diff --git a/osu.Game/Tests/Visual/ScreenTestScene.cs b/osu.Game/Tests/Visual/ScreenTestScene.cs index 23f45e0d0f..707aa61283 100644 --- a/osu.Game/Tests/Visual/ScreenTestScene.cs +++ b/osu.Game/Tests/Visual/ScreenTestScene.cs @@ -12,7 +12,7 @@ namespace osu.Game.Tests.Visual /// public abstract class ScreenTestScene : ManualInputManagerTestScene { - private readonly OsuScreenStack stack; + protected readonly OsuScreenStack Stack; private readonly Container content; @@ -22,16 +22,16 @@ protected ScreenTestScene() { base.Content.AddRange(new Drawable[] { - stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }, + Stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }, content = new Container { RelativeSizeAxes = Axes.Both } }); } protected void LoadScreen(OsuScreen screen) { - if (stack.CurrentScreen != null) - stack.Exit(); - stack.Push(screen); + if (Stack.CurrentScreen != null) + Stack.Exit(); + Stack.Push(screen); } } } diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index ef16738908..530d62f583 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -23,7 +23,7 @@ - + diff --git a/osu.iOS.props b/osu.iOS.props index 5090190f28..fb753b8c6f 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -74,7 +74,7 @@ - + @@ -82,7 +82,7 @@ - +