diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index 05ef9b162f..77c4ea42df 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -109,8 +109,6 @@ namespace osu.Game.Rulesets.Objects.Drawables public override bool RemoveCompletedTransforms => false; protected override bool RequiresChildrenUpdate => true; - public override bool ResetLifetimeWhenAssigned => false; // DHOs do their own lifetime management. - public override bool IsPresent => base.IsPresent || (State.Value == ArmedState.Idle && Clock?.CurrentTime >= LifetimeStart); private readonly Bindable state = new Bindable();