Make `TimingScreen` use rounded screen and adjust spacing/padding

This commit is contained in:
Dean Herbert 2021-04-19 14:11:26 +09:00
parent e143afb598
commit f4baff9e04
4 changed files with 37 additions and 39 deletions

View File

@ -9,6 +9,7 @@
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Screens.Edit namespace osu.Game.Screens.Edit
@ -93,10 +94,10 @@ public RowBackground(object item)
private Color4 colourSelected; private Color4 colourSelected;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OverlayColourProvider colours)
{ {
hoveredBackground.Colour = colourHover = colours.BlueDarker; hoveredBackground.Colour = colourHover = colours.Background3;
colourSelected = colours.YellowDarker; colourSelected = colours.Background1;
} }
private bool selected; private bool selected;

View File

@ -6,15 +6,15 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Overlays;
namespace osu.Game.Screens.Edit.Timing namespace osu.Game.Screens.Edit.Timing
{ {
public class ControlPointSettings : CompositeDrawable public class ControlPointSettings : CompositeDrawable
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OverlayColourProvider colours)
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
@ -22,7 +22,7 @@ private void load(OsuColour colours)
{ {
new Box new Box
{ {
Colour = colours.Gray3, Colour = colours.Background4,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new OsuScrollContainer new OsuScrollContainer

View File

@ -8,8 +8,9 @@
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK;
namespace osu.Game.Screens.Edit.Timing namespace osu.Game.Screens.Edit.Timing
{ {
@ -23,7 +24,7 @@ internal abstract class Section<T> : CompositeDrawable
protected Bindable<T> ControlPoint { get; } = new Bindable<T>(); protected Bindable<T> ControlPoint { get; } = new Bindable<T>();
private const float header_height = 20; private const float header_height = 50;
[Resolved] [Resolved]
protected EditorBeatmap Beatmap { get; private set; } protected EditorBeatmap Beatmap { get; private set; }
@ -35,7 +36,7 @@ internal abstract class Section<T> : CompositeDrawable
protected IEditorChangeHandler ChangeHandler { get; private set; } protected IEditorChangeHandler ChangeHandler { get; private set; }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OverlayColourProvider colours)
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeDuration = 200; AutoSizeDuration = 200;
@ -46,19 +47,17 @@ private void load(OsuColour colours)
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new Box
{
Colour = colours.Gray1,
RelativeSizeAxes = Axes.Both,
},
new Container new Container
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = header_height, Height = header_height,
Padding = new MarginPadding { Horizontal = 10 },
Children = new Drawable[] Children = new Drawable[]
{ {
checkbox = new OsuCheckbox checkbox = new OsuCheckbox
{ {
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
LabelText = typeof(T).Name.Replace(nameof(Beatmaps.ControlPoints.ControlPoint), string.Empty) LabelText = typeof(T).Name.Replace(nameof(Beatmaps.ControlPoints.ControlPoint), string.Empty)
} }
} }
@ -72,12 +71,13 @@ private void load(OsuColour colours)
{ {
new Box new Box
{ {
Colour = colours.Gray2, Colour = colours.Background3,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
Flow = new FillFlowContainer Flow = new FillFlowContainer
{ {
Padding = new MarginPadding(10), Padding = new MarginPadding(20),
Spacing = new Vector2(20),
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,

View File

@ -8,15 +8,14 @@
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Overlays;
using osuTK; using osuTK;
namespace osu.Game.Screens.Edit.Timing namespace osu.Game.Screens.Edit.Timing
{ {
public class TimingScreen : EditorScreenWithTimeline public class TimingScreen : RoundedContentEditorScreen
{ {
[Cached] [Cached]
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>(); private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
@ -26,28 +25,26 @@ public TimingScreen()
{ {
} }
protected override Drawable CreateMainContent() => new GridContainer [BackgroundDependencyLoader]
private void load()
{ {
RelativeSizeAxes = Axes.Both, Add(new GridContainer
ColumnDimensions = new[]
{ {
new Dimension(), RelativeSizeAxes = Axes.Both,
new Dimension(GridSizeMode.Absolute, 350), ColumnDimensions = new[]
},
Content = new[]
{
new Drawable[]
{ {
new ControlPointList(), new Dimension(),
new ControlPointSettings(), new Dimension(GridSizeMode.Absolute, 350),
}, },
} Content = new[]
}; {
new Drawable[]
protected override void OnTimelineLoaded(TimelineArea timelineArea) {
{ new ControlPointList(),
base.OnTimelineLoaded(timelineArea); new ControlPointSettings(),
timelineArea.Timeline.Zoom = timelineArea.Timeline.MinZoom; },
}
});
} }
public class ControlPointList : CompositeDrawable public class ControlPointList : CompositeDrawable
@ -70,7 +67,7 @@ public class ControlPointList : CompositeDrawable
private IEditorChangeHandler changeHandler { get; set; } private IEditorChangeHandler changeHandler { get; set; }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OverlayColourProvider colours)
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
@ -78,7 +75,7 @@ private void load(OsuColour colours)
{ {
new Box new Box
{ {
Colour = colours.Gray0, Colour = colours.Background2,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new OsuScrollContainer new OsuScrollContainer